diff options
author | Brian Paul <[email protected]> | 2006-11-02 23:40:24 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2006-11-02 23:40:24 +0000 |
commit | 7941474a219b8d690e9e6df301acaeec3e94085d (patch) | |
tree | 95d78a3ca49241435da29cd2e5af154a2230f755 | |
parent | 15193e78c944aabd9d748e24a294525cc19e67c9 (diff) |
casting, type changes to silence warnings
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_fragshader.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_texstate.c | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_fragshader.c b/src/mesa/drivers/dri/r200/r200_fragshader.c index 7993e3015a4..c350b9aaf3f 100644 --- a/src/mesa/drivers/dri/r200/r200_fragshader.c +++ b/src/mesa/drivers/dri/r200/r200_fragshader.c @@ -132,10 +132,10 @@ static void r200UpdateFSArith( GLcontext *ctx ) R200_STATECHANGE( rmesa, afs[1] ); if (shader->NumPasses < 2) { - afs_cmd = rmesa->hw.afs[1].cmd; + afs_cmd = (GLuint *) rmesa->hw.afs[1].cmd; } else { - afs_cmd = rmesa->hw.afs[0].cmd; + afs_cmd = (GLuint *) rmesa->hw.afs[0].cmd; } for (pass = 0; pass < shader->NumPasses; pass++) { GLuint opnum = 0; @@ -317,7 +317,7 @@ static void r200UpdateFSArith( GLcontext *ctx ) SET_INST(opnum, 1), SET_INST_2(opnum, 1));*/ opnum++; } - afs_cmd = rmesa->hw.afs[1].cmd; + afs_cmd = (GLuint *) rmesa->hw.afs[1].cmd; } rmesa->afs_loaded = ctx->ATIFragmentShader.Current; } diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 397b27ae52e..875d3bab73f 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -1178,7 +1178,7 @@ static void import_tex_obj_state( r200ContextPtr rmesa, r200TexObjPtr texobj ) { /* do not use RADEON_DB_STATE to avoid stale texture caches */ - GLuint *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0]; + int *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0]; R200_STATECHANGE( rmesa, tex[unit] ); @@ -1199,7 +1199,7 @@ static void import_tex_obj_state( r200ContextPtr rmesa, } if (texobj->base.tObj->Target == GL_TEXTURE_CUBE_MAP) { - GLuint *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0]; + int *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0]; GLuint bytesPerFace = texobj->base.totalSize / 6; ASSERT(texobj->base.totalSize % 6 == 0); |