diff options
author | Brian Paul <[email protected]> | 2009-09-28 21:52:23 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-09-28 21:52:23 -0600 |
commit | 6480210b89dc8ae0990c450d27870c7b7930f251 (patch) | |
tree | 32331aac5345f589101f71dda4291c9618db54aa | |
parent | 49263e08561e3380115f9e09056190f67fcb1890 (diff) |
st/mesa: use _mesa_texstore()
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 24 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 83 |
2 files changed, 47 insertions, 60 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index c56f987628c..6da57e817b8 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -392,8 +392,6 @@ make_texture(struct st_context *st, GLboolean success; GLubyte *dest; const GLbitfield imageTransferStateSave = ctx->_ImageTransferState; - const StoreTexImageFunc storeImage = - _mesa_get_texstore_func(mformat->MesaFormat); /* we'll do pixel transfer in a fragment shader */ ctx->_ImageTransferState = 0x0; @@ -410,17 +408,17 @@ make_texture(struct st_context *st, * Note that the image is actually going to be upside down in * the texture. We deal with that with texcoords. */ - success = storeImage(ctx, 2, /* dims */ - baseFormat, /* baseInternalFormat */ - mformat, /* gl_texture_format */ - dest, /* dest */ - 0, 0, 0, /* dstX/Y/Zoffset */ - transfer->stride, /* dstRowStride, bytes */ - &dstImageOffsets, /* dstImageOffsets */ - width, height, 1, /* size */ - format, type, /* src format/type */ - pixels, /* data source */ - unpack); + success = _mesa_texstore(ctx, 2, /* dims */ + baseFormat, /* baseInternalFormat */ + mformat, /* gl_texture_format */ + dest, /* dest */ + 0, 0, 0, /* dstX/Y/Zoffset */ + transfer->stride, /* dstRowStride, bytes */ + &dstImageOffsets, /* dstImageOffsets */ + width, height, 1, /* size */ + format, type, /* src format/type */ + pixels, /* data source */ + unpack); /* unmap */ screen->transfer_unmap(screen, transfer); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 8bbffc3ff61..d96484c439e 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -417,7 +417,6 @@ compress_with_blit(GLcontext * ctx, struct pipe_surface *dst_surface; struct pipe_transfer *tex_xfer; void *map; - StoreTexImageFunc storeImage; if (!stImage->pt) { /* XXX: Can this happen? Should we assert? */ @@ -464,18 +463,15 @@ compress_with_blit(GLcontext * ctx, 0, 0, width, height); /* x, y, w, h */ map = screen->transfer_map(screen, tex_xfer); - storeImage = _mesa_get_texstore_func(mesa_format->MesaFormat); - - - storeImage(ctx, 2, GL_RGBA, mesa_format, - map, /* dest ptr */ - 0, 0, 0, /* dest x/y/z offset */ - tex_xfer->stride, /* dest row stride (bytes) */ - dstImageOffsets, /* image offsets (for 3D only) */ - width, height, 1, /* size */ - format, type, /* source format/type */ - pixels, /* source data */ - unpack); /* source data packing */ + _mesa_texstore(ctx, 2, GL_RGBA, mesa_format, + map, /* dest ptr */ + 0, 0, 0, /* dest x/y/z offset */ + tex_xfer->stride, /* dest row stride (bytes) */ + dstImageOffsets, /* image offsets (for 3D only) */ + width, height, 1, /* size */ + format, type, /* source format/type */ + pixels, /* source data */ + unpack); /* source data packing */ screen->transfer_unmap(screen, tex_xfer); screen->tex_transfer_destroy(tex_xfer); @@ -737,19 +733,17 @@ st_TexImage(GLcontext * ctx, _mesa_image_image_stride(unpack, width, height, format, type); GLint i; const GLubyte *src = (const GLubyte *) pixels; - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); for (i = 0; i < depth; i++) { - if (!storeImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, src, unpack)) { + if (!_mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, src, unpack)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } @@ -1056,9 +1050,6 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, const GLubyte *src; /* init to silence warning only: */ enum pipe_transfer_usage transfer_usage = PIPE_TRANSFER_WRITE; - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), @@ -1115,14 +1106,14 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, dstRowStride = stImage->transfer->stride; for (i = 0; i < depth; i++) { - if (!storeImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, src, packing)) { + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, src, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); } @@ -1361,8 +1352,6 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, const GLint dstRowStride = stImage->transfer->stride; struct gl_texture_image *texImage = &stImage->base; struct gl_pixelstore_attrib unpack = ctx->DefaultPacking; - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { unpack.Invert = GL_TRUE; @@ -1380,16 +1369,16 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, * is actually RGBA but the user created the texture as GL_RGB we * need to fill-in/override the alpha channel with 1.0. */ - storeImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texDest, - 0, 0, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - GL_RGBA, GL_FLOAT, tempSrc, /* src */ - &unpack); + _mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texDest, + 0, 0, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + GL_RGBA, GL_FLOAT, tempSrc, /* src */ + &unpack); } else { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); |