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authorBrian Paul <[email protected]>2014-03-25 13:32:59 -0600
committerBrian Paul <[email protected]>2014-03-25 13:33:10 -0600
commit64278b36d6252888e6a62ef25979557c6784fbd2 (patch)
tree13a3ba834feb012a4732c146cf85d0d606aa57ac
parentc4cec40883eb1657714dfe5b52f37eea18bc390d (diff)
mesa: move GLbitfield any_valid_stages declaration before code
To fix MSVC build.
-rw-r--r--src/mesa/main/pipelineobj.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index 49fb64151a5..f55251e065d 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -227,6 +227,7 @@ _mesa_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
struct gl_pipeline_object *pipe = lookup_pipeline_object(ctx, pipeline);
struct gl_shader_program *shProg = NULL;
+ GLbitfield any_valid_stages;
if (!pipe) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUseProgramStages(pipeline)");
@@ -247,7 +248,7 @@ _mesa_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
* GL_TESS_CONTROL_SHADER_BIT
* GL_TESS_EVALUATION_SHADER_BIT
*/
- GLbitfield any_valid_stages = GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT;
+ any_valid_stages = GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT;
if (_mesa_has_geometry_shaders(ctx))
any_valid_stages |= GL_GEOMETRY_SHADER_BIT;