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authorIan Romanick <[email protected]>2012-07-25 07:26:33 -0700
committerIan Romanick <[email protected]>2012-08-20 16:06:33 -0700
commit5be5cf69341c4acf0ae666373790db9ad1df06fd (patch)
tree73c1a0371e6253fc65ff3936b5264320ee3cbd25
parentb99a8caff14d66a963a68d5599da2b50a9938765 (diff)
mesa/es: Remove redundant element type validation
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/main/APIspec.xml12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 565e766b924..2a002e91253 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -1517,12 +1517,6 @@
<value name="GL_TRIANGLE_STRIP"/>
<value name="GL_TRIANGLE_FAN"/>
</desc>
-
- <desc name="type">
- <value name="GL_UNSIGNED_BYTE"/>
- <value name="GL_UNSIGNED_SHORT"/>
- <value name="GL_UNSIGNED_INT" category="OES_element_index_uint"/>
- </desc>
</template>
<template name="EnableClientState">
@@ -3182,12 +3176,6 @@
<value name="GL_TRIANGLE_STRIP"/>
<value name="GL_TRIANGLE_FAN"/>
</desc>
-
- <desc name="type">
- <value name="GL_UNSIGNED_BYTE"/>
- <value name="GL_UNSIGNED_SHORT"/>
- <value name="GL_UNSIGNED_INT" category="OES_element_index_uint"/>
- </desc>
</template>
<template name="EGLImageTargetTexture2D">