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authorAxel Davy <[email protected]>2015-01-19 16:20:35 +0100
committerAxel Davy <[email protected]>2015-02-06 00:07:19 +0100
commit49214a3dfc4f5173e22846d92c5dd0c2b24e3638 (patch)
tree64b9cfd2761a984998f51ac0b764c76830a12df8
parentd538007734bb37a7f2aa865abaa225aa13799484 (diff)
st/nine: Fix gpu memory leak in swapchain
Reviewed-by: Tiziano Bacocco <[email protected]> Signed-off-by: Axel Davy <[email protected]>
-rw-r--r--src/gallium/state_trackers/nine/swapchain9.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gallium/state_trackers/nine/swapchain9.c b/src/gallium/state_trackers/nine/swapchain9.c
index af6fe6e63fa..03ed24ee6c8 100644
--- a/src/gallium/state_trackers/nine/swapchain9.c
+++ b/src/gallium/state_trackers/nine/swapchain9.c
@@ -338,8 +338,7 @@ NineSwapChain9_Resize( struct NineSwapChain9 *This,
pipe_resource_reference(&(This->present_buffers[i]), resource);
}
This->present_handles[i] = D3DWindowBuffer_create(This, resource, depth);
- if (!has_present_buffers)
- pipe_resource_reference(&resource, NULL);
+ pipe_resource_reference(&resource, NULL);
}
if (pParams->EnableAutoDepthStencil) {
tmplt.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_TRANSFER_READ |