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author | Emil Velikov <[email protected]> | 2018-02-15 11:09:05 +0000 |
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committer | Emil Velikov <[email protected]> | 2018-02-15 11:09:05 +0000 |
commit | 2f9820c553c943f776513ddc2887fb6b1cf0f29a (patch) | |
tree | 7fc0238cb3a8517640f4139ddda19f8a9739ec87 | |
parent | 5f2d38cc1d8593a687c578eb4488f3072f0d59d3 (diff) |
docs: add release notes for 17.3.4mesa-17.3.4
Signed-off-by: Emil Velikov <[email protected]>
-rw-r--r-- | docs/relnotes/17.3.4.html | 274 |
1 files changed, 274 insertions, 0 deletions
diff --git a/docs/relnotes/17.3.4.html b/docs/relnotes/17.3.4.html new file mode 100644 index 00000000000..f9db0fb93ac --- /dev/null +++ b/docs/relnotes/17.3.4.html @@ -0,0 +1,274 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 17.3.4 Release Notes / January 15, 2018</h1> + +<p> +Mesa 17.3.4 is a bug fix release which fixes bugs found since the 17.3.3 release. +</p> +<p> +Mesa 17.3.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + + +<h2>Bug fixes</h2> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90311">Bug 90311</a> - Fail to build libglx with clang at linking stage</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101442">Bug 101442</a> - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes with R600_DEBUG=nosb</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102435">Bug 102435</a> - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103006">Bug 103006</a> - [OpenGL CTS] [HSW] KHR-GL45.vertex_attrib_binding.basic-inputL-case1</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103626">Bug 103626</a> - [SNB] ES3-CTS.functional.shaders.precision</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104163">Bug 104163</a> - [GEN9+] 2-3% perf drop in GfxBench Manhattan 3.1 from "i965: Disable regular fast-clears (CCS_D) on gen9+"</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104383">Bug 104383</a> - [KBL] Intel GPU hang with firefox</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104411">Bug 104411</a> - [CCS] lemonbar-xft GPU hang</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104487">Bug 104487</a> - [KBL] portal2_linux GPU hang</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104711">Bug 104711</a> - [skl CCS] Oxenfree (unity engine game) hangs GPU</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104741">Bug 104741</a> - Graphic corruption for Android apps Telegram and KineMaster</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104745">Bug 104745</a> - HEVC VDPAU decoding broken on RX 460 with UVD Firmware v1.130</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104818">Bug 104818</a> - mesa fails to build on ia64</li> + +</ul> + + +<h2>Changes</h2> + +<p>Andres Gomez (1):</p> +<ul> + <li>i965: perform 2 uploads with dual slot *64*PASSTHRU formats on gen<8</li> +</ul> + +<p>Bas Nieuwenhuizen (10):</p> +<ul> + <li>radv: Fix ordering issue in meta memory allocation failure path.</li> + <li>radv: Fix memory allocation failure path in compute resolve init.</li> + <li>radv: Fix freeing meta state if the device pipeline cache fails to allocate.</li> + <li>radv: Fix fragment resolve init memory allocation failure paths.</li> + <li>radv: Fix bufimage failure deallocation.</li> + <li>radv: Init variant entry with memset.</li> + <li>radv: Don't allow 3d or 1d depth/stencil textures.</li> + <li>ac/nir: Use instance_rate_inputs per attribute, not per variable.</li> + <li>ac/nir: Use correct 32-bit component writemask for 64-bit SSBO stores.</li> + <li>ac/nir: Fix vector extraction if source vector has >4 elements.</li> +</ul> + +<p>Boyuan Zhang (2):</p> +<ul> + <li>radeon/vcn: add and manage render picture list</li> + <li>radeon/uvd: add and manage render picture list</li> +</ul> + +<p>Chuck Atkins (1):</p> +<ul> + <li>configure.ac: add missing llvm dependencies to .pc files</li> +</ul> + +<p>Dave Airlie (10):</p> +<ul> + <li>r600/sb: fix a bug emitting ar load from a constant.</li> + <li>ac/nir: account for view index in the user sgpr allocation.</li> + <li>radv: add fs_key meta format support to resolve passes.</li> + <li>radv: don't use hw resolve for integer image formats</li> + <li>radv: don't use hw resolves for r16g16 norm formats.</li> + <li>radv: move spi_baryc_cntl to pipeline</li> + <li>r600/sb: insert the else clause when we might depart from a loop</li> + <li>radv: don't enable tc compat for d32s8 + 4/8 samples (v1.1)</li> + <li>radv/gfx9: fix block compression texture views. (v2)</li> + <li>virgl: also remove dimension on indirect.</li> +</ul> + +<p>Eleni Maria Stea (1):</p> +<ul> + <li>mesa: Fix function pointers initialization in status tracker</li> +</ul> + +<p>Emil Velikov (18):</p> +<ul> + <li>cherry-ignore: i965: Accept CONTEXT_ATTRIB_PRIORITY for brwCreateContext</li> + <li>cherry-ignore: swr: refactor swr_create_screen to allow for proper cleanup on error</li> + <li>cherry-ignore: anv: add explicit 18.0 only nominations</li> + <li>cherry-ignore: radv: fix sample_mask_in loading. (v3.1)</li> + <li>cherry-ignore: meson: multiple fixes</li> + <li>cherry-ignore: swr/rast: support llvm 3.9 type declarations</li> + <li>Revert "cherry-ignore: intel/fs: Use the original destination region for int MUL lowering"</li> + <li>cherry-ignore: ac/nir: set amdgpu.uniform and invariant.load for UBOs</li> + <li>cherry-ignore: add gen10 fixes</li> + <li>cherry-ignore: add r600/amdgpu 18.0 nominations</li> + <li>cherry-ignore: add i965 shader cache fixes</li> + <li>cherry-ignore: nir: mark unused space in packed_tex_data</li> + <li>radv: Stop advertising VK_KHX_multiview</li> + <li>cherry-ignore: radv: Don't expose VK_KHX_multiview on android.</li> + <li>configure.ac: correct driglx-direct help text</li> + <li>cherry-ignore: add meson fix</li> + <li>cherry-ignore: add a few more meson fixes</li> + <li>Update version to 17.3.4</li> +</ul> + +<p>Eric Engestrom (1):</p> +<ul> + <li>radeon: remove left over dead code</li> +</ul> + +<p>Gert Wollny (1):</p> +<ul> + <li>r600/shader: Initialize max_driver_temp_used correctly for the first time</li> +</ul> + +<p>Grazvydas Ignotas (2):</p> +<ul> + <li>st/va: release held locks in error paths</li> + <li>st/vdpau: release held lock in error path</li> +</ul> + +<p>Igor Gnatenko (1):</p> +<ul> + <li>link mesautil with pthreads</li> +</ul> + +<p>Indrajit Das (4):</p> +<ul> + <li>st/omx_bellagio: Update default intra matrix per MPEG2 spec</li> + <li>radeon/uvd: update quantiser matrices only when requested</li> + <li>radeon/vcn: update quantiser matrices only when requested</li> + <li>st/va: clear pointers for mpeg2 quantiser matrices</li> +</ul> + +<p>Jason Ekstrand (19):</p> +<ul> + <li>i965: Call brw_cache_flush_for_render in predraw_resolve_framebuffer</li> + <li>i965: Add more precise cache tracking helpers</li> + <li>i965/blorp: Add more destination flushing</li> + <li>i965: Track the depth and render caches separately</li> + <li>i965: Track format and aux usage in the render cache</li> + <li>Re-enable regular fast-clears (CCS_D) on gen9+</li> + <li>i965/miptree: Refactor CCS_E and CCS_D cases in render_aux_usage</li> + <li>i965/miptree: Add an explicit tiling parameter to create_for_bo</li> + <li>i965/miptree: Use the tiling from the modifier instead of the BO</li> + <li>i965/bufmgr: Add a create_from_prime_tiled function</li> + <li>i965: Set tiling on BOs imported with modifiers</li> + <li>i965/miptree: Take an aux_usage in prepare/finish_render</li> + <li>i965/miptree: Add an aux_disabled parameter to render_aux_usage</li> + <li>i965/surface_state: Drop brw_aux_surface_disabled</li> + <li>intel/fs: Use the original destination region for int MUL lowering</li> + <li>anv/pipeline: Don't look at blend state unless we have an attachment</li> + <li>anv/cmd_buffer: Re-emit the pipeline at every subpass</li> + <li>anv: Stop advertising VK_KHX_multiview</li> + <li>i965: Call prepare_external after implicit window-system MSAA resolves</li> +</ul> + +<p>Jon Turney (3):</p> +<ul> + <li>configure: Default to gbm=no on osx</li> + <li>glx/apple: include util/debug.h for env_var_as_boolean prototype</li> + <li>glx/apple: locate dispatch table functions to wrap by name</li> +</ul> + +<p>José Fonseca (1):</p> +<ul> + <li>svga: Prevent use after free.</li> +</ul> + +<p>Juan A. Suarez Romero (1):</p> +<ul> + <li>docs: add sha256 checksums for 17.3.3</li> +</ul> + +<p>Kenneth Graunke (2):</p> +<ul> + <li>i965: Bind null render targets for shadow sampling + color.</li> + <li>i965: Bump official kernel requirement to Linux v3.9.</li> +</ul> + +<p>Lucas Stach (2):</p> +<ul> + <li>etnaviv: dirty TS state when framebuffer has changed</li> + <li>renderonly: fix dumb BO allocation for non 32bpp formats</li> +</ul> + +<p>Marek Olšák (1):</p> +<ul> + <li>radeonsi: don't ignore pitch for imported textures</li> +</ul> + +<p>Matthew Nicholls (2):</p> +<ul> + <li>radv: restore previous stencil reference after depth-stencil clear</li> + <li>radv: remove predication on cache flushes</li> +</ul> + +<p>Maxin B. John (1):</p> +<ul> + <li>anv_icd.py: improve reproducible builds</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>winsys/radeon: Compute is_displayable in surf_drm_to_winsys</li> +</ul> + +<p>Roland Scheidegger (1):</p> +<ul> + <li>r600: don't do stack workarounds for hemlock</li> +</ul> + +<p>Samuel Pitoiset (1):</p> +<ul> + <li>radv: create pipeline layout objects for all meta operations</li> +</ul> + +<p>Samuel Thibault (1):</p> +<ul> + <li>glx: fix non-dri build</li> +</ul> + +<p>Timothy Arceri (2):</p> +<ul> + <li>ac: fix buffer overflow bug in 64bit SSBO loads</li> + <li>ac: fix visit_ssa_undef() for doubles</li> +</ul> + + +</div> +</body> +</html> |