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author | Ilia Mirkin <[email protected]> | 2014-02-12 22:14:23 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2014-02-12 22:14:41 -0500 |
commit | 18caef953f2de134077bfa6e46f8616f68ff1b1b (patch) | |
tree | 266402fd75d3ba46d90590f5c45962c6125472eb | |
parent | 246ca4b00156a5ed54c2fca61454ba751bed8912 (diff) |
docs: add nv50 to the ARB_viewport_array list
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 06ce417af47..542ee28beb3 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -120,7 +120,7 @@ GL 4.1: GL_ARB_separate_shader_objects started (Ian Romanick, Gregory Hainaut) GL_ARB_shader_precision not started GL_ARB_vertex_attrib_64bit not started - GL_ARB_viewport_array DONE (i965, r600) + GL_ARB_viewport_array DONE (i965, nv50, r600) GL 4.2: |