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authorKristian H. Kristensen <[email protected]>2019-04-10 13:10:48 -0700
committerKristian H. Kristensen <[email protected]>2019-04-19 16:17:37 +0000
commit15605cc9d481dccc8f4dff0e6471600809d56980 (patch)
tree9b2f14d6af23ae765e0e9c63e32a7fcb0abbaa02
parent3ecfe206481a8a7a89d12804a2cafd2fc0b24817 (diff)
glsl_to_nir: Initialize debug variable
If we want to assert on found == true when the loop exits early, we need to initialize it to false. Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/compiler/glsl/glsl_to_nir.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index 547764982dc..0aeac769452 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -523,7 +523,7 @@ nir_visitor::visit(ir_variable *ir)
var->type = wrap_type_in_array(explicit_ifc_type, ir->type);
} else {
/* Otherwise, this variable is one entry in the interface */
- UNUSED bool found;
+ UNUSED bool found = false;
for (unsigned i = 0; i < explicit_ifc_type->length; i++) {
const glsl_struct_field *field =
&explicit_ifc_type->fields.structure[i];