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authorBrian Paul <[email protected]>2006-10-16 17:26:30 +0000
committerBrian Paul <[email protected]>2006-10-16 17:26:30 +0000
commit041d64812e4fa7a0444aa35c59d14ce85240b5de (patch)
tree0f41666a86385b403f59b20b5075663654d79f59
parentdc8a0d19368a235ebd0fe86ce7b7142dfa911dff (diff)
Set _NEW_BUFFERS in _mesa_resize_framebuffer(). This makes sure the swrast
module updates its state (CLIP_BIT) upon resizes. The driver could do this instead, but doing it here is safer.
-rw-r--r--src/mesa/main/framebuffer.c9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index d0dbbbad02b..465197401b7 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -327,9 +327,14 @@ _mesa_resize_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb,
fb->Width = width;
fb->Height = height;
- /* to update scissor / window bounds */
- if (ctx)
+ if (ctx) {
+ /* update scissor / window bounds */
_mesa_update_draw_buffer_bounds(ctx);
+ /* Signal new buffer state so that swrast will update its clipping
+ * info (the CLIP_BIT flag).
+ */
+ ctx->NewState |= _NEW_BUFFERS;
+ }
}