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authorRhys Kidd <[email protected]>2015-07-22 22:14:00 -0600
committerBrian Paul <[email protected]>2015-07-23 20:19:51 -0600
commit00fb21e744b045cc9f945021305b85595c35dd69 (patch)
tree8ca199b701fbb81ba3107aff6b289b27ac529c83
parentbc893e3dad74622b971e295f60a022f179ca9942 (diff)
doxygen: Link GLvector4f struct members properly, avoiding invalid XML/HTML warning
Signed-off-by: Rhys Kidd <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/math/m_vector.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/math/m_vector.h b/src/mesa/math/m_vector.h
index 3b7f5834c56..5bd76b8987d 100644
--- a/src/mesa/math/m_vector.h
+++ b/src/mesa/math/m_vector.h
@@ -61,7 +61,7 @@
*/
typedef struct {
GLfloat (*data)[4]; /**< may be malloc'd or point to client data */
- GLfloat *start; /**< points somewhere inside of <data> */
+ GLfloat *start; /**< points somewhere inside of GLvector4f::data */
GLuint count; /**< size of the vector (in elements) */
GLuint stride; /**< stride from one element to the next (in bytes) */
GLuint size; /**< 2-4 for vertices and 1-4 for texcoords */