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author | Rhys Kidd <[email protected]> | 2015-07-22 22:14:00 -0600 |
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committer | Brian Paul <[email protected]> | 2015-07-23 20:19:51 -0600 |
commit | 00fb21e744b045cc9f945021305b85595c35dd69 (patch) | |
tree | 8ca199b701fbb81ba3107aff6b289b27ac529c83 | |
parent | bc893e3dad74622b971e295f60a022f179ca9942 (diff) |
doxygen: Link GLvector4f struct members properly, avoiding invalid XML/HTML warning
Signed-off-by: Rhys Kidd <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/mesa/math/m_vector.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/math/m_vector.h b/src/mesa/math/m_vector.h index 3b7f5834c56..5bd76b8987d 100644 --- a/src/mesa/math/m_vector.h +++ b/src/mesa/math/m_vector.h @@ -61,7 +61,7 @@ */ typedef struct { GLfloat (*data)[4]; /**< may be malloc'd or point to client data */ - GLfloat *start; /**< points somewhere inside of <data> */ + GLfloat *start; /**< points somewhere inside of GLvector4f::data */ GLuint count; /**< size of the vector (in elements) */ GLuint stride; /**< stride from one element to the next (in bytes) */ GLuint size; /**< 2-4 for vertices and 1-4 for texcoords */ |