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authorBrian Paul <[email protected]>2009-12-03 14:57:44 -0700
committerBrian Paul <[email protected]>2009-12-03 14:57:44 -0700
commitffd0759973165368ac8ce07d9bcffeb0acf88e6f (patch)
treeb3bd8641bc72a1a8eff7b97daaf7ce5cf203049b
parent29207a2ae6d3e6bae05621cb924c4a1940ce57fc (diff)
llvmpipe: comments and a stub for lp_rast_set_state()
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.c28
1 files changed, 28 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index c8359f45a2e..2d319777eef 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -161,6 +161,7 @@ void lp_rast_start_tile( struct lp_rasterizer *rast,
/**
* Clear the rasterizer's current color tile.
+ * This is a bin command called during bin processing.
*/
void lp_rast_clear_color( struct lp_rasterizer *rast,
const union lp_rast_cmd_arg arg )
@@ -190,6 +191,7 @@ void lp_rast_clear_color( struct lp_rasterizer *rast,
/**
* Clear the rasterizer's current z/stencil tile.
+ * This is a bin command called during bin processing.
*/
void lp_rast_clear_zstencil( struct lp_rasterizer *rast,
const union lp_rast_cmd_arg arg)
@@ -204,6 +206,10 @@ void lp_rast_clear_zstencil( struct lp_rasterizer *rast,
}
+/**
+ * Load tile color from the framebuffer surface.
+ * This is a bin command called during bin processing.
+ */
void lp_rast_load_color( struct lp_rasterizer *rast,
const union lp_rast_cmd_arg arg)
{
@@ -212,6 +218,11 @@ void lp_rast_load_color( struct lp_rasterizer *rast,
/* call u_tile func to load colors from surface */
}
+
+/**
+ * Load tile z/stencil from the framebuffer surface.
+ * This is a bin command called during bin processing.
+ */
void lp_rast_load_zstencil( struct lp_rasterizer *rast,
const union lp_rast_cmd_arg arg )
{
@@ -220,9 +231,25 @@ void lp_rast_load_zstencil( struct lp_rasterizer *rast,
/* call u_tile func to load depth (and stencil?) from surface */
}
+
+void lp_rast_set_state( struct lp_rasterizer *rast,
+ const union lp_rast_cmd_arg arg )
+{
+ RAST_DEBUG("%s\n", __FUNCTION__);
+
+ /* XXX to do */
+}
+
+
+
/* Within a tile:
*/
+/**
+ * Run the shader on all blocks in a tile. This is used when a tile is
+ * completely contained inside a triangle.
+ * This is a bin command called during bin processing.
+ */
void lp_rast_shade_tile( struct lp_rasterizer *rast,
const union lp_rast_cmd_arg arg )
{
@@ -242,6 +269,7 @@ void lp_rast_shade_tile( struct lp_rasterizer *rast,
/**
* Compute shading for a 4x4 block of pixels.
+ * This is a bin command called during bin processing.
*/
void lp_rast_shade_quads( struct lp_rasterizer *rast,
const struct lp_rast_shader_inputs *inputs,