diff options
author | Timothy Arceri <[email protected]> | 2017-01-23 18:06:37 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-01-23 19:07:22 +1100 |
commit | f3f9207786c2862b9b3fed1b4348ecb6a85cf02e (patch) | |
tree | b52d76738602e7fbceb768a79b507f23fe48e619 | |
parent | 38a67f020d56ff3798db7b8807ff91f527b17a19 (diff) |
glsl: fix tes linking regression
Fixes regression caused by cbeba6bd48da2c. I accidentally pushed the
wrong version of the patch.
-rw-r--r-- | src/compiler/glsl/linker.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 77eb78a4102..dafa39d438d 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -1804,13 +1804,13 @@ link_tes_in_layout_qualifiers(struct gl_shader_program *prog, if (gl_prog->info.tess.spacing == TESS_SPACING_UNSPECIFIED) gl_prog->info.tess.spacing = TESS_SPACING_EQUAL; - if (vertex_order == 0) + if (vertex_order == 0 || vertex_order == GL_CCW) gl_prog->info.tess.ccw = true; else gl_prog->info.tess.ccw = false; - if (point_mode == -1) + if (point_mode == -1 || point_mode == GL_FALSE) gl_prog->info.tess.point_mode = false; else gl_prog->info.tess.point_mode = true; |