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authorNicolai Hähnle <[email protected]>2016-04-06 11:51:47 -0500
committerNicolai Hähnle <[email protected]>2016-04-07 13:15:05 -0500
commitf09036f6c0433c37b826319e2345f88b43b3f141 (patch)
tree498655bcdeb4e1799b020a2ef358dc1956725a22
parent84c4d069ac7be1dece2f5eeed277089a79e6acbf (diff)
gallium: raise PIPE_MAX_SAMPLERS to 32
The previous value of 18 was motivated by having drivers that want to expose 16 samplers but also use some additional samplers for internal use. Raising the value even higher isn't going to hurt that case. On the other hand, some drivers actually use PIPE_MAX_SAMPLERS as the number of samplers they expose externally, so raising this number above 32 is fragile (because several places in the code use bitfields, and tracking down and widening all of them is prone to miss some case). Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/gallium/include/pipe/p_state.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index cb806cb6550..9e466cefd8c 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -57,7 +57,7 @@ extern "C" {
#define PIPE_MAX_CLIP_PLANES 8
#define PIPE_MAX_COLOR_BUFS 8
#define PIPE_MAX_CONSTANT_BUFFERS 32
-#define PIPE_MAX_SAMPLERS 18 /* 16 public + 2 driver internal */
+#define PIPE_MAX_SAMPLERS 32
#define PIPE_MAX_SHADER_INPUTS 80 /* 32 GENERIC + 32 PATCH + 16 others */
#define PIPE_MAX_SHADER_OUTPUTS 80 /* 32 GENERIC + 32 PATCH + 16 others */
#define PIPE_MAX_SHADER_SAMPLER_VIEWS 32