diff options
author | Rob Clark <Rob Clark [email protected]> | 2013-04-20 17:31:47 -0400 |
---|---|---|
committer | Rob Clark <Rob Clark [email protected]> | 2013-04-20 17:31:47 -0400 |
commit | d8134792ae4a26160e90c6fc87312bf3fe9d4fbf (patch) | |
tree | 919347206268c3a41cdf26b241f41a37985f8562 | |
parent | 85974e5fee152c96239aa87040799a557cd789ab (diff) |
freedreno: cleanup some cruft left over from fdre
The standalone shader assembler needed some meta-data to know about
attributes/varyings/etc, to do the shader linkage. We don't need these
parts with gallium/tgsi, so just get rid of it.
Signed-off-by: Rob Clark <Rob Clark [email protected]>
-rw-r--r-- | src/gallium/drivers/freedreno/ir.c | 67 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir.h | 67 |
2 files changed, 1 insertions, 133 deletions
diff --git a/src/gallium/drivers/freedreno/ir.c b/src/gallium/drivers/freedreno/ir.c index 4c605de9462..9aa931bc9da 100644 --- a/src/gallium/drivers/freedreno/ir.c +++ b/src/gallium/drivers/freedreno/ir.c @@ -189,73 +189,6 @@ fail: } -struct ir_attribute * ir_attribute_create(struct ir_shader *shader, - int rstart, int num, const char *name) -{ - struct ir_attribute *a = ir_alloc(shader, sizeof(struct ir_attribute)); - DEBUG_MSG("R%d-R%d: %s", rstart, rstart + num - 1, name); - a->name = ir_strdup(shader, name); - a->rstart = rstart; - a->num = num; - assert(shader->attributes_count < ARRAY_SIZE(shader->attributes)); - shader->attributes[shader->attributes_count++] = a; - return a; -} - -struct ir_const * ir_const_create(struct ir_shader *shader, - int cstart, float v0, float v1, float v2, float v3) -{ - struct ir_const *c = ir_alloc(shader, sizeof(struct ir_const)); - DEBUG_MSG("C%d: %f, %f, %f, %f", cstart, v0, v1, v2, v3); - c->val[0] = v0; - c->val[1] = v1; - c->val[2] = v2; - c->val[3] = v3; - c->cstart = cstart; - assert(shader->consts_count < ARRAY_SIZE(shader->consts)); - shader->consts[shader->consts_count++] = c; - return c; -} - -struct ir_sampler * ir_sampler_create(struct ir_shader *shader, - int idx, const char *name) -{ - struct ir_sampler *s = ir_alloc(shader, sizeof(struct ir_sampler)); - DEBUG_MSG("CONST(%d): %s", idx, name); - s->name = ir_strdup(shader, name); - s->idx = idx; - assert(shader->samplers_count < ARRAY_SIZE(shader->samplers)); - shader->samplers[shader->samplers_count++] = s; - return s; -} - -struct ir_uniform * ir_uniform_create(struct ir_shader *shader, - int cstart, int num, const char *name) -{ - struct ir_uniform *u = ir_alloc(shader, sizeof(struct ir_uniform)); - DEBUG_MSG("C%d-C%d: %s", cstart, cstart + num - 1, name); - u->name = ir_strdup(shader, name); - u->cstart = cstart; - u->num = num; - assert(shader->uniforms_count < ARRAY_SIZE(shader->uniforms)); - shader->uniforms[shader->uniforms_count++] = u; - return u; -} - -struct ir_varying * ir_varying_create(struct ir_shader *shader, - int rstart, int num, const char *name) -{ - struct ir_varying *v = ir_alloc(shader, sizeof(struct ir_varying)); - DEBUG_MSG("R%d-R%d: %s", rstart, rstart + num - 1, name); - v->name = ir_strdup(shader, name); - v->rstart = rstart; - v->num = num; - assert(shader->varyings_count < ARRAY_SIZE(shader->varyings)); - shader->varyings[shader->varyings_count++] = v; - return v; -} - - struct ir_cf * ir_cf_create(struct ir_shader *shader, instr_cf_opc_t cf_type) { struct ir_cf *cf = ir_alloc(shader, sizeof(struct ir_cf)); diff --git a/src/gallium/drivers/freedreno/ir.h b/src/gallium/drivers/freedreno/ir.h index 9e4722c9c96..a6d12193b29 100644 --- a/src/gallium/drivers/freedreno/ir.h +++ b/src/gallium/drivers/freedreno/ir.h @@ -29,12 +29,10 @@ #include "instr-a2xx.h" -/* low level intermediate representation of an adreno shader program */ +/* low level intermediate representation of an adreno a2xx shader program */ struct ir_shader; -struct ir_shader * fd_asm_parse(const char *src); - struct ir_shader_info { uint16_t sizedwords; int8_t max_reg; /* highest GPR # used by shader */ @@ -111,41 +109,6 @@ struct ir_cf { }; }; -/* somewhat arbitrary limits.. */ -#define MAX_ATTRIBUTES 32 -#define MAX_CONSTS 32 -#define MAX_SAMPLERS 32 -#define MAX_UNIFORMS 32 -#define MAX_VARYINGS 32 - -struct ir_attribute { - const char *name; - int rstart; /* first register */ - int num; /* number of registers */ -}; - -struct ir_const { - float val[4]; - int cstart; /* first const register */ -}; - -struct ir_sampler { - const char *name; - int idx; -}; - -struct ir_uniform { - const char *name; - int cstart; /* first const register */ - int num; /* number of const registers */ -}; - -struct ir_varying { - const char *name; - int rstart; /* first register */ - int num; /* number of registers */ -}; - struct ir_shader { unsigned cfs_count; struct ir_cf *cfs[0x56]; @@ -153,23 +116,6 @@ struct ir_shader { unsigned heap_idx; enum ir_pred pred; /* pred inherited by newly created instrs */ - - /* @ headers: */ - uint32_t attributes_count; - struct ir_attribute *attributes[MAX_ATTRIBUTES]; - - uint32_t consts_count; - struct ir_const *consts[MAX_CONSTS]; - - uint32_t samplers_count; - struct ir_sampler *samplers[MAX_SAMPLERS]; - - uint32_t uniforms_count; - struct ir_uniform *uniforms[MAX_UNIFORMS]; - - uint32_t varyings_count; - struct ir_varying *varyings[MAX_VARYINGS]; - }; struct ir_shader * ir_shader_create(void); @@ -177,17 +123,6 @@ void ir_shader_destroy(struct ir_shader *shader); void * ir_shader_assemble(struct ir_shader *shader, struct ir_shader_info *info); -struct ir_attribute * ir_attribute_create(struct ir_shader *shader, - int rstart, int num, const char *name); -struct ir_const * ir_const_create(struct ir_shader *shader, - int cstart, float v0, float v1, float v2, float v3); -struct ir_sampler * ir_sampler_create(struct ir_shader *shader, - int idx, const char *name); -struct ir_uniform * ir_uniform_create(struct ir_shader *shader, - int cstart, int num, const char *name); -struct ir_varying * ir_varying_create(struct ir_shader *shader, - int rstart, int num, const char *name); - struct ir_cf * ir_cf_create(struct ir_shader *shader, instr_cf_opc_t cf_type); struct ir_instruction * ir_instr_create(struct ir_cf *cf, int instr_type); |