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authorJordan Justen <[email protected]>2014-09-02 20:41:48 -0700
committerJordan Justen <[email protected]>2014-09-05 22:15:06 -0700
commitd0e166752adce3f8d4e777100a01928651182a4e (patch)
treeea4addfcd4f0ac3defa39e32bc4b62df3320ed64
parent000a9ee1ba5b1ac1278af6f8d20c8873f9ea8701 (diff)
i965/fs: Rename fs_generator::prog to shader_prog
This matches backend_visitor, and will allow gl_program to be named prog. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_generator.cpp10
2 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 846efc7d3c0..3a916fea7bc 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -575,7 +575,7 @@ public:
void *mem_ctx,
const struct brw_wm_prog_key *key,
struct brw_wm_prog_data *prog_data,
- struct gl_shader_program *prog,
+ struct gl_shader_program *shader_prog,
struct gl_fragment_program *fp,
bool runtime_check_aads_emit,
bool debug_flag);
@@ -683,7 +683,7 @@ private:
const struct brw_wm_prog_key *const key;
struct brw_wm_prog_data *prog_data;
- struct gl_shader_program *prog;
+ struct gl_shader_program * const shader_prog;
const struct gl_fragment_program *fp;
unsigned dispatch_width; /**< 8 or 16 */
diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
index 558e4931b10..068f079191b 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
@@ -40,13 +40,13 @@ fs_generator::fs_generator(struct brw_context *brw,
void *mem_ctx,
const struct brw_wm_prog_key *key,
struct brw_wm_prog_data *prog_data,
- struct gl_shader_program *prog,
+ struct gl_shader_program *shader_prog,
struct gl_fragment_program *fp,
bool runtime_check_aads_emit,
bool debug_flag)
: brw(brw), stage(MESA_SHADER_FRAGMENT), key(key),
- prog_data(prog_data), prog(prog), fp(fp),
+ prog_data(prog_data), shader_prog(shader_prog), fp(fp),
runtime_check_aads_emit(runtime_check_aads_emit),
debug_flag(debug_flag), mem_ctx(mem_ctx)
{
@@ -1956,11 +1956,11 @@ fs_generator::generate_code(const cfg_t *cfg)
int after_size = p->next_insn_offset - start_offset;
if (unlikely(debug_flag)) {
- if (prog) {
+ if (shader_prog) {
fprintf(stderr,
"Native code for %s fragment shader %d (SIMD%d dispatch):\n",
- prog->Label ? prog->Label : "unnamed",
- prog->Name, dispatch_width);
+ shader_prog->Label ? shader_prog->Label : "unnamed",
+ shader_prog->Name, dispatch_width);
} else if (fp) {
fprintf(stderr,
"Native code for fragment program %d (SIMD%d dispatch):\n",