diff options
author | Jason Ekstrand <[email protected]> | 2015-08-18 14:45:35 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2015-08-25 10:18:27 -0700 |
commit | c999a58f50578a826a66e2d95334245b6c4c9559 (patch) | |
tree | 57edda4938892a8442e4add2cc1bb88c3c8a1103 | |
parent | 259f7291de2387aa3ac5f856b39b7b934a1d8e7d (diff) |
nir/lower_io: Remove assign_var_locations_direct_first
This is no longer used so we might as well get rid of it.
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/glsl/nir/nir.h | 8 | ||||
-rw-r--r-- | src/glsl/nir/nir_lower_io.c | 74 |
2 files changed, 0 insertions, 82 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index e357f933aa4..011a80aed97 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -1474,9 +1474,6 @@ typedef struct nir_shader { * access plus one */ unsigned num_inputs, num_uniforms, num_outputs; - - /** the number of uniforms that are only accessed directly */ - unsigned num_direct_uniforms; } nir_shader; #define nir_foreach_overload(shader, overload) \ @@ -1633,11 +1630,6 @@ void nir_lower_locals_to_regs(nir_shader *shader); void nir_assign_var_locations(struct exec_list *var_list, unsigned *size, int (*type_size)(const struct glsl_type *)); -void nir_assign_var_locations_direct_first(nir_shader *shader, - struct exec_list *var_list, - unsigned *direct_size, - unsigned *size, - int (*type_size)(const struct glsl_type *)); void nir_lower_io(nir_shader *shader, int (*type_size)(const struct glsl_type *)); diff --git a/src/glsl/nir/nir_lower_io.c b/src/glsl/nir/nir_lower_io.c index 70645b65246..c9697e7845e 100644 --- a/src/glsl/nir/nir_lower_io.c +++ b/src/glsl/nir/nir_lower_io.c @@ -76,80 +76,6 @@ deref_has_indirect(nir_deref_var *deref) return false; } -static bool -mark_indirect_uses_block(nir_block *block, void *void_state) -{ - struct set *indirect_set = void_state; - - nir_foreach_instr(block, instr) { - if (instr->type != nir_instr_type_intrinsic) - continue; - - nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); - - for (unsigned i = 0; - i < nir_intrinsic_infos[intrin->intrinsic].num_variables; i++) { - if (deref_has_indirect(intrin->variables[i])) - _mesa_set_add(indirect_set, intrin->variables[i]->var); - } - } - - return true; -} - -/* Identical to nir_assign_var_locations_packed except that it assigns - * locations to the variables that are used 100% directly first and then - * assigns locations to variables that are used indirectly. - */ -void -nir_assign_var_locations_direct_first(nir_shader *shader, - struct exec_list *var_list, - unsigned *direct_size, - unsigned *size, - int (*type_size)(const struct glsl_type *)) -{ - struct set *indirect_set = _mesa_set_create(NULL, _mesa_hash_pointer, - _mesa_key_pointer_equal); - - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_foreach_block(overload->impl, mark_indirect_uses_block, - indirect_set); - } - - unsigned location = 0; - - foreach_list_typed(nir_variable, var, node, var_list) { - if ((var->data.mode == nir_var_uniform || var->data.mode == nir_var_shader_storage) && - var->interface_type != NULL) - continue; - - if (_mesa_set_search(indirect_set, var)) - continue; - - var->data.driver_location = location; - location += type_size(var->type); - } - - *direct_size = location; - - foreach_list_typed(nir_variable, var, node, var_list) { - if ((var->data.mode == nir_var_uniform || var->data.mode == nir_var_shader_storage) && - var->interface_type != NULL) - continue; - - if (!_mesa_set_search(indirect_set, var)) - continue; - - var->data.driver_location = location; - location += type_size(var->type); - } - - *size = location; - - _mesa_set_destroy(indirect_set, NULL); -} - static unsigned get_io_offset(nir_deref_var *deref, nir_instr *instr, nir_src *indirect, struct lower_io_state *state) |