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authorJason Ekstrand <[email protected]>2016-03-30 20:37:18 -0700
committerJason Ekstrand <[email protected]>2016-04-08 15:58:36 -0700
commitb8f3909b73a9b893b6cfed752e65516dff384b6c (patch)
treee696c0e1627d09b5205a3f221e0727dc61339235
parent819d0e1a7c06e98cfe82f687e30dcbe6b974a1e8 (diff)
nir/gather_info: Handle discard_if
Reviewed-by: Nanley Chery <[email protected]>
-rw-r--r--src/compiler/nir/nir_gather_info.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c
index 046836fc534..bff235bb377 100644
--- a/src/compiler/nir/nir_gather_info.c
+++ b/src/compiler/nir/nir_gather_info.c
@@ -28,6 +28,7 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader)
{
switch (instr->intrinsic) {
case nir_intrinsic_discard:
+ case nir_intrinsic_discard_if:
assert(shader->stage == MESA_SHADER_FRAGMENT);
shader->info.fs.uses_discard = true;
break;