diff options
author | Eric Anholt <[email protected]> | 2011-10-25 14:38:39 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2011-10-26 12:42:13 -0700 |
commit | b31104e318ec1a49447d3f301bcfe46b22d508db (patch) | |
tree | 9d6e4f67114836fd8ba03192f44bf23c64c41525 | |
parent | 69e48e7220f018d874e85eea6962ec58b1feba87 (diff) |
mesa: Skip texstore for 0-sized texture data.
The intel driver (and gallium, it looks like, though it doesn't use
these texstore functions at this point) doesn't bother making storage
for textures with 0 width, height, or depth. This avoids them having
to deal with returning a mapping for that nonexistent data.
Fixes assertion failures with an upcoming intel driver change.
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/mesa/main/texstore.c | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index cd9249630be..05c1964d648 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -4499,6 +4499,9 @@ _mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level, (void) border; + if (width == 0) + return; + /* allocate storage for texture data */ if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage, texImage->TexFormat, width, 1, 1)) { @@ -4560,6 +4563,9 @@ _mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level, (void) border; + if (width == 0 || height == 0) + return; + /* allocate storage for texture data */ if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage, texImage->TexFormat, width, height, 1)) { @@ -4651,6 +4657,9 @@ _mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level, (void) border; + if (width == 0 || height == 0 || depth == 0) + return; + /* allocate storage for texture data */ if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage, texImage->TexFormat, width, height, depth)) { |