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authorMichal Krol <[email protected]>2009-11-10 03:25:06 +0100
committerMichal Krol <[email protected]>2009-11-10 03:25:06 +0100
commitb2a29ad3092c17f9a7d75ab123ec5c4619c87ec3 (patch)
treebc7ff1d0b905289f4ceebe5cc4731ad2d1ba9be6
parentb5d8a7b6dc1b48c2a11131803e1f37c05fe0bd03 (diff)
slang: Fix signed/unsigned int handling in _slang_free_temp().
-rw-r--r--src/mesa/shader/slang/slang_vartable.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c
index a4ebacc0936..e07e3a226a5 100644
--- a/src/mesa/shader/slang/slang_vartable.c
+++ b/src/mesa/shader/slang/slang_vartable.c
@@ -311,10 +311,10 @@ _slang_free_temp(slang_var_table *vt, slang_ir_storage *store)
{
struct table *t = vt->Top;
GLuint i;
- GLuint r = store->Index;
+ GLint r = store->Index;
assert(store->Size > 0);
assert(r >= 0);
- assert(r + store->Size <= vt->MaxRegisters * 4);
+ assert((GLuint)r + store->Size <= vt->MaxRegisters * 4);
if (dbg) printf("Free temp sz %d at %d.%s (level %d) store %p\n",
store->Size, r,
_mesa_swizzle_string(store->Swizzle, 0, 0),