diff options
author | Brian Paul <[email protected]> | 2009-12-10 14:56:11 -0700 |
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committer | Brian Paul <[email protected]> | 2009-12-10 14:56:11 -0700 |
commit | 9a6567f1ed88727545f747e8670b713f17627c94 (patch) | |
tree | a1be6d5b9a2a83c6191124f794d2e19a34b20af5 | |
parent | 6d810e5a7b082b9769a4ede4661536ae0e070dd2 (diff) |
llvmpipe: updated comment
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 3ef9cdaa0ca..d976934a5dd 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -280,9 +280,10 @@ lp_setup_clear( struct setup_context *setup, if (setup->state == SETUP_ACTIVE) { /* Add the clear to existing bins. In the unusual case where - * both color and depth-stencilare being cleared, we could - * discard the currently binned scene and start again, but I - * don't see that as being a common usage. + * both color and depth-stencil are being cleared when there's + * already been some rendering, we could discard the currently + * binned scene and start again, but I don't see that as being + * a common usage. */ if (flags & PIPE_CLEAR_COLOR) lp_bin_everywhere( bins, |