diff options
author | Dylan Noblesmith <[email protected]> | 2012-04-21 19:35:48 +0000 |
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committer | Dylan Noblesmith <[email protected]> | 2012-04-29 11:18:31 +0000 |
commit | 8e90913e9f99ff3296a3c3da36e73cd2d4730269 (patch) | |
tree | f3be4afdbbbbb23678accac8602c87a9e657cc02 | |
parent | e4c97f1e607f857fb7f397f9e00f37c00ffff295 (diff) |
mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0
As noted in commit be4e46b21a60cfdc826bf89d1078df54966115b1,
this was missing before.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/main/version.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index 82cc54b44c4..607230b5e3e 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -124,6 +124,7 @@ compute_version(struct gl_context *ctx) ctx->Extensions.EXT_texture_sRGB); const GLboolean ver_3_0 = (ver_2_1 && ctx->Const.GLSLVersion >= 130 && + ctx->Const.MaxSamples >= 4 && ctx->Extensions.ARB_color_buffer_float && ctx->Extensions.ARB_depth_buffer_float && ctx->Extensions.ARB_half_float_pixel && |