diff options
author | Michel Dänzer <[email protected]> | 2007-10-03 20:35:19 +0200 |
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committer | Michel Dänzer <[email protected]> | 2007-10-03 20:35:19 +0200 |
commit | 86a03e43ced13e7c00f16d037b27faddfbcb2333 (patch) | |
tree | a056546741437312cb7fa06afa2c83814fcb5566 | |
parent | 344464bf2e4e151968cfb101c2477e440508b1f0 (diff) |
Double amount of memory allocated for generated shader code.
The code generated for the glxgears vertex shader didn't fit, causing a crash.
-rw-r--r-- | src/mesa/x86/rtasm/x86sse.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/x86/rtasm/x86sse.c b/src/mesa/x86/rtasm/x86sse.c index f9a9352e468..56c211eee06 100644 --- a/src/mesa/x86/rtasm/x86sse.c +++ b/src/mesa/x86/rtasm/x86sse.c @@ -1125,7 +1125,7 @@ struct x86_reg x86_fn_arg( struct x86_function *p, void x86_init_func( struct x86_function *p ) { - x86_init_func_size(p, 1024); + x86_init_func_size(p, 2048); } void x86_init_func_size( struct x86_function *p, unsigned code_size ) |