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authorBrian Paul <[email protected]>2011-11-23 10:36:16 -0700
committerBrian Paul <[email protected]>2011-11-28 08:04:48 -0700
commit858d1f0b1cb9087f7eefcb3b8147e06457505ce0 (patch)
tree81f2aad910af3f1a52f476529dada8fc2a2333de
parentee47e19738356c2c97a40c5306769b0f7445c32e (diff)
mesa: fix indexing error in unpack_Z32_FLOAT_X24S8()
The source array elements are 8-bytes (float + uint) so we need to multiply the src index by 2 to get the right array stride. Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/main/format_unpack.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
index 2d2e6a86819..0ab6940144b 100644
--- a/src/mesa/main/format_unpack.c
+++ b/src/mesa/main/format_unpack.c
@@ -661,7 +661,7 @@ unpack_Z32_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
for (i = 0; i < n; i++) {
dst[i][0] =
dst[i][1] =
- dst[i][2] = s[i];
+ dst[i][2] = s[i * 2];
dst[i][3] = 1.0F;
}
}