diff options
author | Kenneth Graunke <[email protected]> | 2010-07-02 18:20:19 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2010-07-02 18:20:19 -0700 |
commit | 83035574dbe0e225fbdeb9ceb4f0af9b0e0c5ddb (patch) | |
tree | 1bdb6398cce5f530bf243f9a642ca7ac60d997ad | |
parent | 7e908a6a27f196027a4dfd0f4d8c37aa71e163fa (diff) |
Refresh autogenerated file builtin_function.cpp.
-rw-r--r-- | src/glsl/builtin_function.cpp | 119 |
1 files changed, 18 insertions, 101 deletions
diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp index 30ba6a52677..40c85e7c989 100644 --- a/src/glsl/builtin_function.cpp +++ b/src/glsl/builtin_function.cpp @@ -2019,104 +2019,33 @@ static const char *builtins_110_smoothstep = { " (declare (in) vec2 edge0)\n" " (declare (in) vec2 edge1)\n" " (declare (in) vec2 x))\n" - " ((declare () vec2 t)\n" - " (declare () vec2 retval)\n" - "\n" - " (assign (constant bool (1)) (swiz x (var_ref t))\n" - " (expression float max\n" - " (expression float min\n" - " (expression float / (expression float - (swiz x (var_ref x)) (swiz x (var_ref edge0))) (expression float - (swiz x (var_ref edge1)) (swiz x (var_ref edge0))))\n" - " (constant float (1.0)))\n" - " (constant float (0.0))))\n" - " (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n" - "\n" - " (assign (constant bool (1)) (swiz y (var_ref t))\n" - " (expression float max\n" - " (expression float min\n" - " (expression float / (expression float - (swiz y (var_ref x)) (swiz y (var_ref edge0))) (expression float - (swiz y (var_ref edge1)) (swiz y (var_ref edge0))))\n" - " (constant float (1.0)))\n" - " (constant float (0.0))))\n" - " (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n" - " (return (var_ref retval))\n" - " ))\n" + " ((return (expression vec2 max\n" + " (expression vec2 min\n" + " (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))\n" + " (constant vec2 (1.0 1.0)))\n" + " (constant vec2 (0.0 0.0))))))\n" "\n" " (signature vec3\n" " (parameters\n" " (declare (in) vec3 edge0)\n" " (declare (in) vec3 edge1)\n" " (declare (in) vec3 x))\n" - " ((declare () vec3 t)\n" - " (declare () vec3 retval)\n" - "\n" - " (assign (constant bool (1)) (swiz x (var_ref t))\n" - " (expression float max\n" - " (expression float min\n" - " (expression float / (expression float - (swiz x (var_ref x)) (swiz x (var_ref edge0))) (expression float - (swiz x (var_ref edge1)) (swiz x (var_ref edge0))))\n" - " (constant float (1.0)))\n" - " (constant float (0.0))))\n" - " (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n" - "\n" - " (assign (constant bool (1)) (swiz y (var_ref t))\n" - " (expression float max\n" - " (expression float min\n" - " (expression float / (expression float - (swiz y (var_ref x)) (swiz y (var_ref edge0))) (expression float - (swiz y (var_ref edge1)) (swiz y (var_ref edge0))))\n" - " (constant float (1.0)))\n" - " (constant float (0.0))))\n" - " (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n" - "\n" - " (assign (constant bool (1)) (swiz z (var_ref t))\n" - " (expression float max\n" - " (expression float min\n" - " (expression float / (expression float - (swiz z (var_ref x)) (swiz z (var_ref edge0))) (expression float - (swiz z (var_ref edge1)) (swiz z (var_ref edge0))))\n" - " (constant float (1.0)))\n" - " (constant float (0.0))))\n" - " (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))\n" - " (return (var_ref retval))\n" - " ))\n" - "\n" + " ((return (expression vec3 max\n" + " (expression vec3 min\n" + " (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))\n" + " (constant vec3 (1.0 1.0 1.0)))\n" + " (constant vec3 (0.0 0.0 0.0))))))\n" "\n" " (signature vec4\n" " (parameters\n" " (declare (in) vec4 edge0)\n" " (declare (in) vec4 edge1)\n" " (declare (in) vec4 x))\n" - " ((declare () vec4 t)\n" - " (declare () vec4 retval)\n" - "\n" - " (assign (constant bool (1)) (swiz x (var_ref t))\n" - " (expression float max\n" - " (expression float min\n" - " (expression float / (expression float - (swiz x (var_ref x)) (swiz x (var_ref edge0))) (expression float - (swiz x (var_ref edge1)) (swiz x (var_ref edge0))))\n" - " (constant float (1.0)))\n" - " (constant float (0.0))))\n" - " (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n" - "\n" - " (assign (constant bool (1)) (swiz y (var_ref t))\n" - " (expression float max\n" - " (expression float min\n" - " (expression float / (expression float - (swiz y (var_ref x)) (swiz y (var_ref edge0))) (expression float - (swiz y (var_ref edge1)) (swiz y (var_ref edge0))))\n" - " (constant float (1.0)))\n" - " (constant float (0.0))))\n" - " (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n" - "\n" - " (assign (constant bool (1)) (swiz z (var_ref t))\n" - " (expression float max\n" - " (expression float min\n" - " (expression float / (expression float - (swiz z (var_ref x)) (swiz z (var_ref edge0))) (expression float - (swiz z (var_ref edge1)) (swiz z (var_ref edge0))))\n" - " (constant float (1.0)))\n" - " (constant float (0.0))))\n" - " (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))\n" - "\n" - " (assign (constant bool (1)) (swiz w (var_ref t))\n" - " (expression float max\n" - " (expression float min\n" - " (expression float / (expression float - (swiz w (var_ref x)) (swiz w (var_ref edge0))) (expression float - (swiz w (var_ref edge1)) (swiz w (var_ref edge0))))\n" - " (constant float (1.0)))\n" - " (constant float (0.0))))\n" - " (assign (constant bool (1)) (swiz w (var_ref retval)) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))\n" - " (return (var_ref retval))\n" - " ))\n" - "\n" + " ((return (expression vec4 max\n" + " (expression vec4 min\n" + " (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))\n" + " (constant vec4 (1.0 1.0 1.0 1.0)))\n" + " (constant vec4 (0.0 0.0 0.0 0.0))))))\n" "))\n" "\n" }; @@ -3664,29 +3593,17 @@ static const char *builtins_130_sign = { " (signature ivec2\n" " (parameters\n" " (declare (in) ivec2 x))\n" - " ((declare () ivec2 t)\n" - " (assign (constant bool (1)) (swiz x (var_ref t)) (expression int sign (swiz x (var_ref x))))\n" - " (assign (constant bool (1)) (swiz y (var_ref t)) (expression int sign (swiz y (var_ref x))))\n" - " (return (var_ref t))))\n" + " ((return (expression ivec2 sign (var_ref x)))))\n" "\n" " (signature ivec3\n" " (parameters\n" " (declare (in) ivec3 x))\n" - " ((declare () ivec3 t)\n" - " (assign (constant bool (1)) (swiz x (var_ref t)) (expression int sign (swiz x (var_ref x))))\n" - " (assign (constant bool (1)) (swiz y (var_ref t)) (expression int sign (swiz y (var_ref x))))\n" - " (assign (constant bool (1)) (swiz z (var_ref t)) (expression int sign (swiz z (var_ref x))))\n" - " (return (var_ref t))))\n" + " ((return (expression ivec3 sign (var_ref x)))))\n" "\n" " (signature ivec4\n" " (parameters\n" " (declare (in) ivec4 x))\n" - " ((declare () ivec4 t)\n" - " (assign (constant bool (1)) (swiz x (var_ref t)) (expression int sign (swiz x (var_ref x))))\n" - " (assign (constant bool (1)) (swiz y (var_ref t)) (expression int sign (swiz y (var_ref x))))\n" - " (assign (constant bool (1)) (swiz z (var_ref t)) (expression int sign (swiz z (var_ref x))))\n" - " (assign (constant bool (1)) (swiz w (var_ref t)) (expression int sign (swiz w (var_ref x))))\n" - " (return (var_ref t))))\n" + " ((return (expression ivec4 sign (var_ref x)))))\n" "))\n" "\n" }; |