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authorRoland Scheidegger <[email protected]>2007-07-16 15:33:09 +0200
committerRoland Scheidegger <[email protected]>2007-07-16 15:33:09 +0200
commit6104044f6bd9464b5972234f95801ca6ba5db510 (patch)
tree3cd2aeef322aaa74099a55433fbba0fc98c7ca70
parent8b93d9238e4dd51acaf95c4744d5f6a795d9d35c (diff)
get rid of more fake cliprects (drawpixel), and enable blit draw with scissor
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_pixel.c3
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_pixel_bitmap.c15
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_pixel_copy.c29
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_pixel_draw.c104
4 files changed, 87 insertions, 64 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel.c b/src/mesa/drivers/dri/i915tex/intel_pixel.c
index 9018e3daef4..8e61cc81848 100644
--- a/src/mesa/drivers/dri/i915tex/intel_pixel.c
+++ b/src/mesa/drivers/dri/i915tex/intel_pixel.c
@@ -44,13 +44,12 @@ intel_check_blit_fragment_ops(GLcontext * ctx)
if (ctx->NewState)
_mesa_update_state(ctx);
- /* XXX Note: Scissor could be done with the blitter:
+ /* XXX Note: Scissor done with blitter:
*/
return !(ctx->_ImageTransferState ||
ctx->Color.AlphaEnabled ||
ctx->Depth.Test ||
ctx->Fog.Enabled ||
- ctx->Scissor.Enabled ||
ctx->Stencil.Enabled ||
!ctx->Color.ColorMask[0] ||
!ctx->Color.ColorMask[1] ||
diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_bitmap.c b/src/mesa/drivers/dri/i915tex/intel_pixel_bitmap.c
index 96d3cbef5f2..c205c6a715f 100644
--- a/src/mesa/drivers/dri/i915tex/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/i915tex/intel_pixel_bitmap.c
@@ -195,16 +195,17 @@ do_blit_bitmap( GLcontext *ctx,
LOCK_HARDWARE(intel);
- if (intel->numClipRects) {
- assert(intel->numClipRects == 1);
- drm_clip_rect_t *box = intel->pClipRects;
+ {
+ drm_clip_rect_t box;
drm_clip_rect_t dest_rect;
- GLint nbox = intel->numClipRects;
GLint srcx = 0, srcy = 0;
GLint orig_screen_x1, orig_screen_y2;
GLuint i;
-
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = ctx->DrawBuffer->Width;
+ box.y2 = ctx->DrawBuffer->Height;
orig_screen_x1 = dstx;
orig_screen_y2 = box->y2 - dsty;
@@ -231,13 +232,13 @@ x if (ctx->Scissor.Enabled)
dest_rect.x2 = dstx + width;
dest_rect.y2 = dsty + height;
- for (i = 0; i < nbox; i++) {
+ for (i = 0; i < 1; i++) {
drm_clip_rect_t rect;
int box_w, box_h;
GLint px, py;
GLuint stipple[32];
- if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
+ if (!intel_intersect_cliprects(&rect, &dest_rect, &box[0]))
continue;
/* Now go back to GL coordinates to figure out what subset of
diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_copy.c b/src/mesa/drivers/dri/i915tex/intel_pixel_copy.c
index 57e746ae22f..3148a2b0d42 100644
--- a/src/mesa/drivers/dri/i915tex/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/i915tex/intel_pixel_copy.c
@@ -80,33 +80,6 @@ copypix_src_region(struct intel_context *intel, GLenum type)
}
-/**
- * Check if any fragment operations are in effect which might effect
- * glCopyPixels. Differs from intel_check_blit_fragment_ops in that
- * we allow Scissor.
- */
-static GLboolean
-intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
-{
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- /* Could do logicop with the blitter:
- */
- return !(ctx->_ImageTransferState ||
- ctx->Color.AlphaEnabled ||
- ctx->Depth.Test ||
- ctx->Fog.Enabled ||
- ctx->Stencil.Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
- ctx->Texture._EnabledUnits ||
- ctx->FragmentProgram._Enabled ||
- ctx->Color.BlendEnabled);
-}
-
/* Doesn't work for overlapping regions. Could do a double copy or
* just fallback.
*/
@@ -269,7 +242,7 @@ do_blit_copypixels(GLcontext * ctx,
/* Copypixels can be more than a straight copy. Ensure all the
* extra operations are disabled:
*/
- if (!intel_check_copypixel_blit_fragment_ops(ctx) ||
+ if (!intel_check_blit_fragment_ops(ctx) ||
ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F)
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c
index 2d46c4b8c0e..b1ecf2b0ce3 100644
--- a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c
@@ -43,7 +43,7 @@
#include "intel_pixel.h"
#include "intel_buffer_objects.h"
#include "intel_tris.h"
-
+#include "intel_fbo.h"
static GLboolean
@@ -138,9 +138,8 @@ do_texture_drawpixels(GLcontext * ctx,
LOCK_HARDWARE(intel);
- if (intel->numClipRects) {
- assert(intel->numClipRects == 1);
- int bufHeight = intel->pClipRects->y2;
+ {
+ int bufHeight = ctx->DrawBuffer->Height;
GLint srcx, srcy;
GLint dstx, dsty;
@@ -208,22 +207,50 @@ do_texture_drawpixels(GLcontext * ctx,
*/
static GLboolean
do_blit_drawpixels(GLcontext * ctx,
- GLint x, GLint y,
+ GLint dstx, GLint dsty,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack,
const GLvoid * pixels)
{
struct intel_context *intel = intel_context(ctx);
- struct intel_region *dest = intel_drawbuf_region(intel);
+ struct intel_renderbuffer *irbdraw;
+ struct intel_region *dest;
struct intel_buffer_object *src = intel_buffer_object(unpack->BufferObj);
GLuint src_offset;
GLuint rowLength;
+ GLuint height_orig = height;
struct _DriFenceObject *fence = NULL;
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s\n", __FUNCTION__);
+ if (type == GL_COLOR) {
+ irbdraw = intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]);
+ if (!irbdraw || !irbdraw->region)
+ return GL_FALSE;
+ }
+ else if (type == GL_DEPTH) {
+ /* Don't think this is really possible execpt at 16bpp, when we have no stencil.
+ */
+ irbdraw = intel_renderbuffer(ctx->DrawBuffer->_DepthBuffer->Wrapped);
+ if (!irbdraw || !irbdraw->region || !(irbdraw->region->cpp == 2))
+ return GL_FALSE;
+ }
+ else if (GL_DEPTH_STENCIL_EXT) {
+ /* Does it matter whether it is stencil/depth or depth/stencil?
+ */
+ irbdraw = intel_renderbuffer(ctx->DrawBuffer->_DepthBuffer->Wrapped);
+ if (!irbdraw || !irbdraw->region)
+ return GL_FALSE;
+ }
+ else if (GL_STENCIL) {
+ /* Don't think this is really possible.
+ */
+ return GL_FALSE;
+ }
+
+ dest = irbdraw->region;
if (!dest) {
if (INTEL_DEBUG & DEBUG_PIXEL)
@@ -277,7 +304,7 @@ do_blit_drawpixels(GLcontext * ctx,
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s - bad PixelZoomY for blit\n", __FUNCTION__);
return GL_FALSE; /* later */
- y -= height;
+ dsty -= height;
}
else if (ctx->Pixel.ZoomY == 1.0F) {
rowLength = -rowLength;
@@ -291,38 +318,59 @@ do_blit_drawpixels(GLcontext * ctx,
src_offset = (GLuint) _mesa_image_address(2, unpack, pixels, width, height,
format, type, 0, 0, 0);
- /* don't need a lock as cliprects shouldn't change */
+ /* don't need a lock as we have no cliprects ? */
intelFlush(&intel->ctx);
- if (intel->numClipRects) {
- assert(intel->numClipRects == 1);
- int nbox = intel->numClipRects;
- drm_clip_rect_t *box = intel->pClipRects;
- drm_clip_rect_t rect;
- drm_clip_rect_t dest_rect;
+ {
+ GLuint srcx = 0;
+ GLuint srcy = 0;
+ GLint dx = dstx;
+ GLint dy = dsty;
+
+ /* Do scissoring in GL coordinates:
+ */
+ if (ctx->Scissor.Enabled)
+ {
+ GLint x = ctx->Scissor.X;
+ GLint y = ctx->Scissor.Y;
+ GLuint w = ctx->Scissor.Width;
+ GLuint h = ctx->Scissor.Height;
+ height_orig = height;
+
+
+ if (!_mesa_clip_to_region(x, y, x+w-1, y+h-1, &dstx, &dsty, &width, &height))
+ goto out;
+
+ }
+
+ /* no need to clip against pbo src region, but clip against dest */
+ {
+ if (!_mesa_clip_to_region(0, 0, irbdraw->Base.Width - 1,
+ irbdraw->Base.Height - 1,
+ &dstx, &dsty, &width, &height))
+ goto out;
+
+ srcx = dstx - dx;
+ srcy = dsty - dy;
+ }
+
struct _DriBufferObject *src_buffer =
intel_bufferobj_buffer(intel, src, INTEL_READ);
- int i;
- dest_rect.x1 = x;
- dest_rect.y1 = box->y2 - (y + height);
- dest_rect.x2 = dest_rect.x1 + width;
- dest_rect.y2 = dest_rect.y1 + height;
-
- for (i = 0; i < nbox; i++) {
- if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
- continue;
+ /* Convert from GL to hardware coordinates:
+ */
+ dsty = irbdraw->Base.Height - dsty - height;
+ srcy = height_orig - srcy - height;
+ {
intelEmitCopyBlit(intel,
dest->cpp,
rowLength,
src_buffer, src_offset,
dest->pitch,
dest->buffer, 0,
- rect.x1 - dest_rect.x1,
- rect.y2 - dest_rect.y2,
- rect.x1,
- rect.y1, rect.x2 - rect.x1, rect.y2 - rect.y1,
+ srcx, srcy,
+ dstx, dsty, width, height,
ctx->Color.ColorLogicOpEnabled ?
ctx->Color.LogicOp : GL_COPY);
}
@@ -335,6 +383,8 @@ do_blit_drawpixels(GLcontext * ctx,
driFenceUnReference(fence);
}
+ out:
+
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s - DONE\n", __FUNCTION__);