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author | Brian <[email protected]> | 2007-09-12 10:11:49 -0600 |
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committer | Brian <[email protected]> | 2007-09-12 10:11:49 -0600 |
commit | 5bba58ca2215a3c3827e4bbb280eab7ceaa913e9 (patch) | |
tree | 5e69f07617740669438d625d128637faa670e708 | |
parent | 94617bc6d505b056b028dc0978ef4a94ee47fa7d (diff) |
updated with pkg-config info
-rw-r--r-- | docs/install.html | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/docs/install.html b/docs/install.html index 0a361430697..041e27b8331 100644 --- a/docs/install.html +++ b/docs/install.html @@ -306,6 +306,26 @@ This is a handy way to compare multiple OpenGL implementations. </p> +<H3>1.5 pkg-config support</H3> + +<p> +Running <code>make install</code> will install package configuration files +for the pkg-config utility. +</p> + +<p> +When compiling your OpenGL application you can use pkg-config to determine +the proper compiler and linker flags. +</p> + +<p> +For example, compiling and linking a GLUT application can be done with: +</p> +<pre> + gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo +</pre> + +<br> <a name="windows"> <H2>2. Windows Compilation and Installation</H1> |