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authorVinson Lee <[email protected]>2010-01-16 02:16:24 -0800
committerVinson Lee <[email protected]>2010-01-16 02:16:24 -0800
commit535084996b050a75f230dc10c15bd6239e2aa08a (patch)
tree70a0fd7b92e5a52b5b9d3a169dbda4505c5d0da5
parent1d3bdc20908f860316e0bfeaa54dc8fa6d344d0c (diff)
glsl: Remove unnecessary headers from slang_compile.c.
-rw-r--r--src/mesa/shader/slang/slang_compile.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 57e3555c221..6a91d0f3f07 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -40,14 +40,11 @@
#include "slang_compile.h"
#include "slang_preprocess.h"
#include "slang_storage.h"
-#include "slang_emit.h"
#include "slang_log.h"
#include "slang_mem.h"
#include "slang_vartable.h"
#include "slang_simplify.h"
-#include "slang_print.h"
-
/*
* This is a straightforward implementation of the slang front-end
* compiler. Lots of error-checking functionality is missing but