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authorBrian Paul <[email protected]>2010-09-21 14:56:58 -0600
committerBrian Paul <[email protected]>2010-09-21 14:57:10 -0600
commit2b95525429935474ee4b507348507da45adc6872 (patch)
treec636a1c5633fb32a2bece8a1eb6f72a13dfd4c8d
parentc02bf8162981c4b6287098bc33e954519d414326 (diff)
glsl2: fix typo in error msg
-rw-r--r--src/glsl/linker.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index c2c662152e2..53e18a06d1b 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -457,7 +457,7 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
*/
if (input->type != output->type) {
linker_error_printf(prog,
- "%s shader output `%s' delcared as "
+ "%s shader output `%s' declared as "
"type `%s', but %s shader input declared "
"as type `%s'\n",
producer_stage, output->name,