diff options
author | Eric Anholt <[email protected]> | 2009-06-19 15:49:24 -0700 |
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committer | Eric Anholt <[email protected]> | 2009-06-19 16:54:59 -0700 |
commit | daacac1c24ce5551e074c07f64e14f5c5057d188 (patch) | |
tree | 6f8af10c4dfb0e776cb72d9de6bf5f637e3e020a | |
parent | 43bb78f2bb6c851d989903e7eb996e87113d878c (diff) |
intel: Fix glClear behavior versus display lists.
The CALL_DrawArrays was leaking the clear's primitives into the display
list with GL_COMPILE_AND_EXECUTE. Use _mesa_DrawArrays instead, which
doesn't appear to leak. Fixes piglit dlist-clear test.
(cherry picked from commit 64edde1004f7a69e77877bba24d315a92bcd47c8)
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_clear.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 4dfaee8a4a3..19f47632ac0 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -264,7 +264,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) _mesa_Disable(GL_STENCIL_TEST); } - CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); mask &= ~this_mask; } |