diff options
author | Alan Hourihane <[email protected]> | 2008-12-15 11:16:03 +0000 |
---|---|---|
committer | Alan Hourihane <[email protected]> | 2008-12-15 11:16:03 +0000 |
commit | a22d865f93a1db7f72e0bfe216810f67bf4c2f2c (patch) | |
tree | ed66dfad2f0907967e4c5e40a338b6a143b1dd7b | |
parent | f72848a09a9d3069705fbe8e4daa29b9918ea56e (diff) | |
parent | e72a44215312ae1f3c812ba28e47b4aec3589de9 (diff) |
Merge commit 'origin/master' into gallium-0.2
35 files changed, 1093 insertions, 50 deletions
diff --git a/configs/autoconf.in b/configs/autoconf.in index a3eaed5c9d0..4a89716ab60 100644 --- a/configs/autoconf.in +++ b/configs/autoconf.in @@ -105,3 +105,21 @@ DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@ # Where libGL will look for DRI hardware drivers DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR) + +# pkg-config substitutions +GL_PC_REQ_PRIV = @GL_PC_REQ_PRIV@ +GL_PC_LIB_PRIV = @GL_PC_LIB_PRIV@ +GL_PC_CFLAGS = @GL_PC_CFLAGS@ +DRI_PC_REQ_PRIV = @DRI_PC_REQ_PRIV@ +GLU_PC_REQ = @GLU_PC_REQ@ +GLU_PC_REQ_PRIV = @GLU_PC_REQ_PRIV@ +GLU_PC_LIB_PRIV = @GLU_PC_LIB_PRIV@ +GLU_PC_CFLAGS = @GLU_PC_CFLAGS@ +GLUT_PC_REQ_PRIV = @GLUT_PC_REQ_PRIV@ +GLUT_PC_LIB_PRIV = @GLUT_PC_LIB_PRIV@ +GLUT_PC_CFLAGS = @GLUT_PC_CFLAGS@ +GLW_PC_REQ_PRIV = @GLW_PC_REQ_PRIV@ +GLW_PC_LIB_PRIV = @GLW_PC_LIB_PRIV@ +GLW_PC_CFLAGS = @GLW_PC_CFLAGS@ +OSMESA_PC_REQ = @OSMESA_PC_REQ@ +OSMESA_PC_LIB_PRIV = @OSMESA_PC_LIB_PRIV@ diff --git a/configs/default b/configs/default index d3efc4b3d05..1f340a371ed 100644 --- a/configs/default +++ b/configs/default @@ -116,3 +116,20 @@ DRI_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/dri # Where libGL will look for DRI hardware drivers DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR) +# pkg-config substitutions +GL_PC_REQ_PRIV = +GL_PC_LIB_PRIV = +GL_PC_CFLAGS = +DRI_PC_REQ_PRIV = +GLU_PC_REQ = gl +GLU_PC_REQ_PRIV = +GLU_PC_LIB_PRIV = +GLU_PC_CFLAGS = +GLUT_PC_REQ_PRIV = +GLUT_PC_LIB_PRIV = +GLUT_PC_CFLAGS = +GLW_PC_REQ_PRIV = +GLW_PC_LIB_PRIV = +GLW_PC_CFLAGS = +OSMESA_PC_REQ = +OSMESA_PC_LIB_PRIV = diff --git a/configure.ac b/configure.ac index 66e080eb8e3..97cb298d399 100644 --- a/configure.ac +++ b/configure.ac @@ -507,14 +507,18 @@ case "$mesa_driver" in xlib) if test "$x11_pkgconfig" = yes; then PKG_CHECK_MODULES([XLIBGL], [x11 xext]) + GL_PC_REQ_PRIV="x11 xext" X11_INCLUDES="$X11_INCLUDES $XLIBGL_CFLAGS" GL_LIB_DEPS="$XLIBGL_LIBS" else # should check these... X11_INCLUDES="$X11_INCLUDES $X_CFLAGS" GL_LIB_DEPS="$X_LIBS -lX11 -lXext" + GL_PC_LIB_PRIV="$GL_LIB_DEPS" + GL_PC_CFLAGS="$X11_INCLUDES" fi GL_LIB_DEPS="$GL_LIB_DEPS $SELINUX_LIBS -lm -lpthread $OS_LIBS" + GL_PC_LIB_PRIV="$GL_PC_LIB_PRIV $SELINUX_LIBS -lm -lpthread $OS_LIBS" # if static, move the external libraries to the programs # and empty the libraries for libGL @@ -532,6 +536,8 @@ dri) # Check for libdrm PKG_CHECK_MODULES([LIBDRM], [libdrm >= $LIBDRM_REQUIRED]) PKG_CHECK_MODULES([DRI2PROTO], [dri2proto >= $DRI2PROTO_REQUIRED]) + GL_PC_REQ_PRIV="libdrm >= $LIBDRM_REQUIRED dri2proto >= $DRI2PROTO_REQUIRED" + DRI_PC_REQ_PRIV="libdrm >= $LIBDRM_REQUIRED" # find the DRI deps for libGL if test "$x11_pkgconfig" = yes; then @@ -542,16 +548,20 @@ dri) fi PKG_CHECK_MODULES([DRIGL], [$dri_modules]) + GL_PC_REQ_PRIV="$GL_PC_REQ_PRIV $dri_modules" X11_INCLUDES="$X11_INCLUDES $DRIGL_CFLAGS" GL_LIB_DEPS="$DRIGL_LIBS" else # should check these... X11_INCLUDES="$X11_INCLUDES $X_CFLAGS" GL_LIB_DEPS="$X_LIBS -lX11 -lXext -lXxf86vm -lXdamage -lXfixes" + GL_PC_LIB_PRIV="$GL_LIB_DEPS" + GL_PC_CFLAGS="$X11_INCLUDES" # XCB can only be used from pkg-config if test "$enable_xcb" = yes; then PKG_CHECK_MODULES([XCB],[x11-xcb xcb-glx]) + GL_PC_REQ_PRIV="$GL_PC_REQ_PRIV x11-xcb xcb-glx" X11_INCLUDES="$X11_INCLUDES $XCB_CFLAGS" GL_LIB_DEPS="$GL_LIB_DEPS $XCB_LIBS" fi @@ -559,6 +569,7 @@ dri) # need DRM libs, -lpthread, etc. GL_LIB_DEPS="$GL_LIB_DEPS $LIBDRM_LIBS -lm -lpthread $DLOPEN_LIBS $OS_LIBS" + GL_PC_LIB_PRIV="-lm -lpthread $DLOPEN_LIBS $OS_LIBS" ;; osmesa) # No libGL for osmesa @@ -566,6 +577,10 @@ osmesa) ;; esac AC_SUBST([GL_LIB_DEPS]) +AC_SUBST([GL_PC_REQ_PRIV]) +AC_SUBST([GL_PC_LIB_PRIV]) +AC_SUBST([GL_PC_CFLAGS]) +AC_SUBST([DRI_PC_REQ_PRIV]) dnl dnl More X11 setup @@ -786,6 +801,7 @@ osmesa) OSMESA_LIB_DEPS="" fi OSMESA_MESA_DEPS="" + OSMESA_PC_LIB_PRIV="-lm -lpthread $SELINUX_LIBS" ;; *) # Link OSMesa to libGL otherwise @@ -796,13 +812,17 @@ osmesa) else OSMESA_MESA_DEPS="" fi + OSMESA_PC_REQ="gl" ;; esac if test "$enable_static" = no; then OSMESA_LIB_DEPS="$OSMESA_LIB_DEPS $OS_LIBS" fi +OSMESA_PC_LIB_PRIV="$OSMESA_PC_LIB_PRIV $OS_LIBS" AC_SUBST([OSMESA_LIB_DEPS]) AC_SUBST([OSMESA_MESA_DEPS]) +AC_SUBST([OSMESA_PC_REQ]) +AC_SUBST([OSMESA_PC_LIB_PRIV]) dnl dnl GLU configuration @@ -825,6 +845,7 @@ if test "x$enable_glu" = xyes; then # Link libGLU to libOSMesa instead of libGL GLU_LIB_DEPS="" + GLU_PC_REQ="osmesa" if test "$enable_static" = no; then GLU_MESA_DEPS='-l$(OSMESA_LIB)' else @@ -833,6 +854,8 @@ if test "x$enable_glu" = xyes; then ;; *) # If static, empty GLU_LIB_DEPS and add libs for programs to link + GLU_PC_REQ="gl" + GLU_PC_LIB_PRIV="-lm" if test "$enable_static" = no; then GLU_LIB_DEPS="-lm" GLU_MESA_DEPS='-l$(GL_LIB)' @@ -847,8 +870,13 @@ fi if test "$enable_static" = no; then GLU_LIB_DEPS="$GLU_LIB_DEPS $OS_CPLUSPLUS_LIBS" fi +GLU_PC_LIB_PRIV="$GLU_PC_LIB_PRIV $OS_CPLUSPLUS_LIBS" AC_SUBST([GLU_LIB_DEPS]) AC_SUBST([GLU_MESA_DEPS]) +AC_SUBST([GLU_PC_REQ]) +AC_SUBST([GLU_PC_REQ_PRIV]) +AC_SUBST([GLU_PC_LIB_PRIV]) +AC_SUBST([GLU_PC_CFLAGS]) dnl dnl GLw configuration @@ -873,10 +901,13 @@ if test "x$enable_glw" = xyes; then SRC_DIRS="$SRC_DIRS glw" if test "$x11_pkgconfig" = yes; then PKG_CHECK_MODULES([GLW],[x11 xt]) + GLW_PC_REQ_PRIV="x11 xt" GLW_LIB_DEPS="$GLW_LIBS" else # should check these... GLW_LIB_DEPS="$X_LIBS -lXt -lX11" + GLW_PC_LIB_PRIV="$GLW_LIB_DEPS" + GLW_PC_CFLAGS="$X11_INCLUDES" fi GLW_SOURCES="GLwDrawA.c" @@ -895,9 +926,12 @@ if test "x$enable_glw" = xyes; then fi # MOTIF_LIBS is prepended to GLW_LIB_DEPS since Xm needs Xt/X11 GLW_LIB_DEPS="$MOTIF_LIBS $GLW_LIB_DEPS" + GLW_PC_LIB_PRIV="$MOTIF_LIBS $GLW_PC_LIB_PRIV" + GLW_PC_CFLAGS="$MOTIF_CFLAGS $GLW_PC_CFLAGS" fi # If static, empty GLW_LIB_DEPS and add libs for programs to link + GLW_PC_LIB_PRIV="$GLW_PC_LIB_PRIV $OS_LIBS" if test "$enable_static" = no; then GLW_MESA_DEPS='-l$(GL_LIB)' GLW_LIB_DEPS="$GLW_LIB_DEPS $OS_LIBS" @@ -911,6 +945,9 @@ AC_SUBST([GLW_LIB_DEPS]) AC_SUBST([GLW_MESA_DEPS]) AC_SUBST([GLW_SOURCES]) AC_SUBST([MOTIF_CFLAGS]) +AC_SUBST([GLW_PC_REQ_PRIV]) +AC_SUBST([GLW_PC_LIB_PRIV]) +AC_SUBST([GLW_PC_CFLAGS]) dnl dnl GLUT configuration @@ -945,12 +982,16 @@ if test "x$enable_glut" = xyes; then fi if test "$x11_pkgconfig" = yes; then PKG_CHECK_MODULES([GLUT],[x11 xmu xi]) + GLUT_PC_REQ_PRIV="x11 xmu xi" GLUT_LIB_DEPS="$GLUT_LIBS" else # should check these... GLUT_LIB_DEPS="$X_LIBS -lX11 -lXmu -lXi" + GLUT_PC_LIB_PRIV="$GLUT_LIB_DEPS" + GLUT_PC_CFLAGS="$X11_INCLUDES" fi GLUT_LIB_DEPS="$GLUT_LIB_DEPS -lm $OS_LIBS" + GLUT_PC_LIB_PRIV="$GLUT_PC_LIB_PRIV -lm $OS_LIBS" # If glut is available, we can build most programs if test "$with_demos" = yes; then @@ -969,6 +1010,9 @@ fi AC_SUBST([GLUT_LIB_DEPS]) AC_SUBST([GLUT_MESA_DEPS]) AC_SUBST([GLUT_CFLAGS]) +AC_SUBST([GLUT_PC_REQ_PRIV]) +AC_SUBST([GLUT_PC_LIB_PRIV]) +AC_SUBST([GLUT_PC_CFLAGS]) dnl dnl Program library dependencies diff --git a/progs/glsl/.gitignore b/progs/glsl/.gitignore index d5d9d915b64..5d954519b24 100644 --- a/progs/glsl/.gitignore +++ b/progs/glsl/.gitignore @@ -7,6 +7,7 @@ extfuncs.h fragcoord identity mandelbrot +multinoise multitex noise pointcoord diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile index 488a4e99513..71ca0af9412 100644 --- a/progs/glsl/Makefile +++ b/progs/glsl/Makefile @@ -18,6 +18,7 @@ PROGS = \ identity \ fragcoord \ mandelbrot \ + multinoise \ multitex \ noise \ points \ diff --git a/progs/glsl/multinoise.c b/progs/glsl/multinoise.c new file mode 100644 index 00000000000..2351863aff8 --- /dev/null +++ b/progs/glsl/multinoise.c @@ -0,0 +1,281 @@ +/** + * Another test for noise() functions (noise1 to noise4 tested independently). + * 13 Dec 2008 + */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/gl.h> +#include <GL/glut.h> +#include <GL/glext.h> +#include "extfuncs.h" + +static const char *VertShaderText = + "void main() {\n" + " gl_TexCoord[0].xyz = gl_Vertex.xyz;\n" + " gl_TexCoord[0].w = gl_MultiTexCoord1.x;\n" + " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n" + "}\n"; + +static const char *FragShaderText[ 4 ] = { + "void main()\n" + "{\n" + " gl_FragColor.rgb = noise3( gl_TexCoord[ 0 ].w ) * 0.5 + 0.5;\n" + " gl_FragColor.a = 1;\n" + "}\n", + "void main()\n" + "{\n" + " gl_FragColor.rgb = noise3( gl_TexCoord[ 0 ].xw ) * 0.5 + 0.5;\n" + " gl_FragColor.a = 1;\n" + "}\n", + "void main()\n" + "{\n" + " gl_FragColor.rgb = noise3( gl_TexCoord[ 0 ].xyw ) * 0.5 + 0.5;\n" + " gl_FragColor.a = 1;\n" + "}\n", + "void main()\n" + "{\n" + " gl_FragColor.rgb = noise3( gl_TexCoord[ 0 ].xyzw ) * 0.5 + 0.5;\n" + " gl_FragColor.a = 1;\n" + "}\n" +}; + +struct uniform_info { + const char *name; + GLuint size; + GLint location; + GLfloat value[4]; +}; + +/* program/shader objects */ +static GLuint fragShader[ 4 ]; +static GLuint vertShader; +static GLuint program[ 4 ]; + +static GLint win = 0; +static GLfloat xRot = 0.0f, yRot = 0.0f, zRot = 0.0f; +static GLfloat Slice = 0.0; +static GLboolean Anim = GL_FALSE; + + +static void +Idle(void) +{ + Slice += 0.01; + glutPostRedisplay(); +} + + +static void +Redisplay(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glMultiTexCoord1f( GL_TEXTURE1, Slice ); + + glPushMatrix(); + glRotatef(xRot, 1.0f, 0.0f, 0.0f); + glRotatef(yRot, 0.0f, 1.0f, 0.0f); + glRotatef(zRot, 0.0f, 0.0f, 1.0f); + + glutSolidTeapot( 1.0 ); + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0f, 0.0f, -15.0f); +} + + +static void +CleanUp(void) +{ + GLint i; + + glDeleteShader_func(vertShader); + for( i = 0; i < 4; i++ ) { + glDeleteShader_func(fragShader[ i ]); + glDeleteProgram_func(program[ i ]); + } + glutDestroyWindow(win); +} + + +static void +Key(unsigned char key, int x, int y) +{ + const GLfloat step = 0.01; + (void) x; + (void) y; + + switch(key) { + case 'a': + Anim = !Anim; + glutIdleFunc(Anim ? Idle : NULL); + case 's': + Slice -= step; + break; + case 'S': + Slice += step; + break; + case 'z': + zRot -= 1.0; + break; + case 'Z': + zRot += 1.0; + break; + case '1': + case '2': + case '3': + case '4': + glUseProgram_func(program[ key - '1' ]); + break; + case 27: + CleanUp(); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +SpecialKey(int key, int x, int y) +{ + const GLfloat step = 3.0f; + + (void) x; + (void) y; + + switch(key) { + case GLUT_KEY_UP: + xRot -= step; + break; + case GLUT_KEY_DOWN: + xRot += step; + break; + case GLUT_KEY_LEFT: + yRot -= step; + break; + case GLUT_KEY_RIGHT: + yRot += step; + break; + } + glutPostRedisplay(); +} + + + +static void +LoadAndCompileShader(GLuint shader, const char *text) +{ + GLint stat; + + glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); + + glCompileShader_func(shader); + + glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetShaderInfoLog_func(shader, 1000, &len, log); + fprintf(stderr, "noise: problem compiling shader: %s\n", log); + exit(1); + } + else { + printf("Shader compiled OK\n"); + } +} + + +static void +CheckLink(GLuint prog) +{ + GLint stat; + glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetProgramInfoLog_func(prog, 1000, &len, log); + fprintf(stderr, "Linker error:\n%s\n", log); + } + else { + fprintf(stderr, "Link success!\n"); + } +} + + +static void +Init(void) +{ + const char *version; + GLint i; + + version = (const char *) glGetString(GL_VERSION); + if (version[0] != '2' || version[1] != '.') { + printf("Warning: this program expects OpenGL 2.0\n"); + /*exit(1);*/ + } + + GetExtensionFuncs(); + + vertShader = glCreateShader_func(GL_VERTEX_SHADER); + LoadAndCompileShader(vertShader, VertShaderText); + + for( i = 0; i < 4; i++ ) { + fragShader[ i ] = glCreateShader_func(GL_FRAGMENT_SHADER); + LoadAndCompileShader(fragShader[ i ], FragShaderText[ i ]); + program[ i ] = glCreateProgram_func(); + glAttachShader_func(program[ i ], fragShader[ i ]); + glAttachShader_func(program[ i ], vertShader); + glLinkProgram_func(program[ i ]); + CheckLink(program[ i ]); + } + + glUseProgram_func(program[ 0 ]); + + assert(glGetError() == 0); + + glClearColor(0.4f, 0.4f, 0.8f, 0.0f); + + glColor3f(1, 0, 0); + + glFrontFace( GL_CW ); + glEnable( GL_CULL_FACE ); + glEnable( GL_DEPTH_TEST ); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition( 0, 0); + glutInitWindowSize(400, 400); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutSpecialFunc(SpecialKey); + glutDisplayFunc(Redisplay); + Init(); + glutMainLoop(); + return 0; +} + diff --git a/progs/glsl/noise.c b/progs/glsl/noise.c index 9da71ac775e..bd8f50036bf 100644 --- a/progs/glsl/noise.c +++ b/progs/glsl/noise.c @@ -30,6 +30,7 @@ static const char *FragShaderText = " vec4 p;\n" " p.xy = gl_TexCoord[0].xy;\n" " p.z = Slice;\n" + " p.w = 0;\n" " vec4 n = noise4(p * scale);\n" " gl_FragColor = n * Scale + Bias;\n" "}\n"; diff --git a/src/glu/Makefile b/src/glu/Makefile index b025a90b675..e519dfeec49 100644 --- a/src/glu/Makefile +++ b/src/glu/Makefile @@ -18,7 +18,11 @@ pcedit = sed \ -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \ -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \ -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \ - -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' + -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \ + -e 's,@GLU_PC_REQ@,$(GLU_PC_REQ),' \ + -e 's,@GLU_PC_REQ_PRIV@,$(GLU_PC_REQ_PRIV),' \ + -e 's,@GLU_PC_LIB_PRIV@,$(GLU_PC_LIB_PRIV),' \ + -e 's,@GLU_PC_CFLAGS@,$(GLU_PC_CFLAGS),' glu.pc: glu.pc.in $(pcedit) $< > $@ diff --git a/src/glu/glu.pc.in b/src/glu/glu.pc.in index 8606b9b222c..bc2517e90ed 100644 --- a/src/glu/glu.pc.in +++ b/src/glu/glu.pc.in @@ -5,7 +5,9 @@ includedir=@INSTALL_INC_DIR@ Name: glu Description: Mesa OpenGL Utility library -Requires: gl +Requires: @GLU_PC_REQ@ +Requires.private: @GLU_PC_REQ_PRIV@ Version: @VERSION@ Libs: -L${libdir} -lGLU -Cflags: -I${includedir} +Libs.private: @GLU_PC_LIB_PRIV@ +Cflags: -I${includedir} @GLU_PC_CFLAGS@ diff --git a/src/glut/glx/Makefile b/src/glut/glx/Makefile index b61d5b04789..c956c5f99c9 100644 --- a/src/glut/glx/Makefile +++ b/src/glut/glx/Makefile @@ -103,7 +103,10 @@ pcedit = sed \ -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \ -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \ -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \ - -e 's,@VERSION@,$(GLUT_MAJOR).$(GLUT_MINOR).$(GLUT_TINY),' + -e 's,@VERSION@,$(GLUT_MAJOR).$(GLUT_MINOR).$(GLUT_TINY),' \ + -e 's,@GLUT_PC_REQ_PRIV@,$(GLUT_PC_REQ_PRIV),' \ + -e 's,@GLUT_PC_LIB_PRIV@,$(GLUT_PC_LIB_PRIV),' \ + -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),' glut.pc: glut.pc.in $(pcedit) $< > $@ diff --git a/src/glut/glx/glut.pc.in b/src/glut/glx/glut.pc.in index e8638fe1488..ae0689d7e81 100644 --- a/src/glut/glx/glut.pc.in +++ b/src/glut/glx/glut.pc.in @@ -6,6 +6,8 @@ includedir=@INSTALL_INC_DIR@ Name: glut Description: Mesa OpenGL Utility Toolkit library Requires: gl glu +Requires.private: @GLUT_PC_REQ_PRIV@ Version: @VERSION@ Libs: -L${libdir} -lglut -Cflags: -I${includedir} +Libs.private: @GLUT_PC_LIB_PRIV@ +Cflags: -I${includedir} @GLUT_PC_CFLAGS@ diff --git a/src/glut/mini/Makefile b/src/glut/mini/Makefile index 7e7afc35337..841a473f891 100644 --- a/src/glut/mini/Makefile +++ b/src/glut/mini/Makefile @@ -78,7 +78,10 @@ pcedit = sed \ -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \ -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \ -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \ - -e 's,@VERSION@,$(GLUT_MAJOR).$(GLUT_MINOR).$(GLUT_TINY),' + -e 's,@VERSION@,$(GLUT_MAJOR).$(GLUT_MINOR).$(GLUT_TINY),' \ + -e 's,@GLUT_PC_REQ_PRIV@,$(GLUT_PC_REQ_PRIV),' \ + -e 's,@GLUT_PC_LIB_PRIV@,$(GLUT_PC_LIB_PRIV),' \ + -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),' glut.pc: glut.pc.in $(pcedit) $< > $@ diff --git a/src/glut/mini/glut.pc.in b/src/glut/mini/glut.pc.in index e8638fe1488..ae0689d7e81 100644 --- a/src/glut/mini/glut.pc.in +++ b/src/glut/mini/glut.pc.in @@ -6,6 +6,8 @@ includedir=@INSTALL_INC_DIR@ Name: glut Description: Mesa OpenGL Utility Toolkit library Requires: gl glu +Requires.private: @GLUT_PC_REQ_PRIV@ Version: @VERSION@ Libs: -L${libdir} -lglut -Cflags: -I${includedir} +Libs.private: @GLUT_PC_LIB_PRIV@ +Cflags: -I${includedir} @GLUT_PC_CFLAGS@ diff --git a/src/glw/Makefile b/src/glw/Makefile index c2e8e3046b5..b153a6df751 100644 --- a/src/glw/Makefile +++ b/src/glw/Makefile @@ -30,7 +30,10 @@ pcedit = sed \ -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \ -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \ -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \ - -e 's,@VERSION@,$(MAJOR).$(MINOR).$(TINY),' + -e 's,@VERSION@,$(MAJOR).$(MINOR).$(TINY),' \ + -e 's,@GLW_PC_REQ_PRIV@,$(GLW_PC_REQ_PRIV),' \ + -e 's,@GLW_PC_LIB_PRIV@,$(GLW_PC_LIB_PRIV),' \ + -e 's,@GLW_PC_CFLAGS@,$(GLW_PC_CFLAGS),' glw.pc: glw.pc.in $(pcedit) $< > $@ diff --git a/src/glw/glw.pc.in b/src/glw/glw.pc.in index 25f3f73b8c6..5493093be19 100644 --- a/src/glw/glw.pc.in +++ b/src/glw/glw.pc.in @@ -6,6 +6,8 @@ includedir=@INSTALL_INC_DIR@ Name: glw Description: Mesa OpenGL widget library Requires: gl +Requires.private: @GLW_PC_REQ_PRIV@ Version: @VERSION@ Libs: -L${libdir} -lGLw -Cflags: -I${includedir} +Libs.private: @GLW_PC_LIB_PRIV@ +Cflags: -I${includedir} @GLW_PC_CFLAGS@ diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c index ae426c22a47..fb87abc0a5a 100644 --- a/src/glx/x11/indirect.c +++ b/src/glx/x11/indirect.c @@ -5397,8 +5397,7 @@ __glx_TexSubImage_1D2D(unsigned opcode, unsigned dim, GLenum target, (void) memcpy((void *) (gc->pc + 44), (void *) (&height), 4); (void) memcpy((void *) (gc->pc + 48), (void *) (&format), 4); (void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4); - (void) memcpy((void *) (gc->pc + 56), - (void *) ((pixels == NULL) ? one : zero), 4); + (void) memset((void *) (gc->pc + 56), 0, 4); if (compsize > 0) { (*gc->fillImage) (gc, dim, width, height, 1, format, type, pixels, gc->pc + 60, gc->pc + 4); @@ -5424,7 +5423,7 @@ __glx_TexSubImage_1D2D(unsigned opcode, unsigned dim, GLenum target, (void) memcpy((void *) (pc + 48), (void *) (&height), 4); (void) memcpy((void *) (pc + 52), (void *) (&format), 4); (void) memcpy((void *) (pc + 56), (void *) (&type), 4); - (void) memcpy((void *) (pc + 60), zero, 4); + (void) memset((void *) (pc + 60), 0, 4); __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, type, pixels, pc + 64, pc + 8); } @@ -6869,8 +6868,7 @@ __glx_TexSubImage_3D4D(unsigned opcode, unsigned dim, GLenum target, (void) memcpy((void *) (gc->pc + 76), (void *) (&extent), 4); (void) memcpy((void *) (gc->pc + 80), (void *) (&format), 4); (void) memcpy((void *) (gc->pc + 84), (void *) (&type), 4); - (void) memcpy((void *) (gc->pc + 88), - (void *) ((pixels == NULL) ? one : zero), 4); + (void) memset((void *) (gc->pc + 88), 0, 4); if (compsize > 0) { (*gc->fillImage) (gc, dim, width, height, depth, format, type, pixels, gc->pc + 92, gc->pc + 4); @@ -6900,7 +6898,7 @@ __glx_TexSubImage_3D4D(unsigned opcode, unsigned dim, GLenum target, (void) memcpy((void *) (pc + 80), (void *) (&extent), 4); (void) memcpy((void *) (pc + 84), (void *) (&format), 4); (void) memcpy((void *) (pc + 88), (void *) (&type), 4); - (void) memcpy((void *) (pc + 92), zero, 4); + (void) memset((void *) (pc + 92), 0, 4); __glXSendLargeImage(gc, compsize, dim, width, height, depth, format, type, pixels, pc + 96, pc + 8); } diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 2fba2e153b8..97b011a7d45 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -97,14 +97,29 @@ install: default done -pcedit = sed \ +gl_pcedit = sed \ -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \ -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \ -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \ - -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' + -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \ + -e 's,@GL_PC_REQ_PRIV@,$(GL_PC_REQ_PRIV),' \ + -e 's,@GL_PC_LIB_PRIV@,$(GL_PC_LIB_PRIV),' \ + -e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' gl.pc: gl.pc.in - $(pcedit) $< > $@ + $(gl_pcedit) $< > $@ + +osmesa_pcedit = sed \ + -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \ + -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \ + -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \ + -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \ + -e 's,@OSMESA_LIB@,$(OSMESA_LIB),' \ + -e 's,@OSMESA_PC_REQ@,$(OSMESA_PC_REQ),' \ + -e 's,@OSMESA_PC_LIB_PRIV@,$(OSMESA_PC_LIB_PRIV),' + +osmesa.pc: osmesa.pc.in + $(osmesa_pcedit) $< > $@ install-headers: $(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/GL @@ -118,10 +133,12 @@ install-libgl: default gl.pc install-headers $(DESTDIR)$(INSTALL_LIB_DIR) $(INSTALL) -m 644 gl.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig -install-osmesa: default +install-osmesa: default osmesa.pc $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) + $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig $(INSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_GLOB) \ $(DESTDIR)$(INSTALL_LIB_DIR) + $(INSTALL) -m 644 osmesa.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig install-dri: default cd drivers/dri && $(MAKE) install diff --git a/src/mesa/drivers/dri/Makefile b/src/mesa/drivers/dri/Makefile index eef68825bc9..9e49fb16f53 100644 --- a/src/mesa/drivers/dri/Makefile +++ b/src/mesa/drivers/dri/Makefile @@ -25,7 +25,8 @@ pcedit = sed \ -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \ -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \ -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \ - -e 's,@DRI_DRIVER_DIR@,$(DRI_DRIVER_SEARCH_DIR),' + -e 's,@DRI_DRIVER_DIR@,$(DRI_DRIVER_SEARCH_DIR),' \ + -e 's,@DRI_PC_REQ_PRIV@,$(DRI_PC_REQ_PRIV),' dri.pc: dri.pc.in $(pcedit) $< > $@ diff --git a/src/mesa/drivers/dri/dri.pc.in b/src/mesa/drivers/dri/dri.pc.in index c47ee9c7e7d..695aa6cfd66 100644 --- a/src/mesa/drivers/dri/dri.pc.in +++ b/src/mesa/drivers/dri/dri.pc.in @@ -7,4 +7,5 @@ dridriverdir=@DRI_DRIVER_DIR@ Name: dri Description: Direct Rendering Infrastructure Version: @VERSION@ +Requires.private: @DRI_PC_REQ_PRIV@ Cflags: -I${includedir} diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index cb728190f5c..baecfdcb799 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -1095,7 +1095,7 @@ static void noise1_sub( struct brw_wm_compile *c ) { /* Arrange the two end coordinates into scalars (itmp0/itmp1) to be hashed. Also compute the remainder (offset within the unit length), interleaved to reduce register dependency penalties. */ - brw_RNDD( p, itmp[ 0 ], param ); + brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param ); brw_FRC( p, param, param ); brw_ADD( p, itmp[ 1 ], itmp[ 0 ], brw_imm_ud( 1 ) ); brw_MOV( p, itmp[ 3 ], brw_imm_ud( 0x79D9 ) ); /* constant used later */ @@ -1220,8 +1220,8 @@ static void noise2_sub( struct brw_wm_compile *c ) { /* Arrange the four corner coordinates into scalars (itmp0..itmp3) to be hashed. Also compute the remainders (offsets within the unit square), interleaved to reduce register dependency penalties. */ - brw_RNDD( p, itmp[ 0 ], param0 ); - brw_RNDD( p, itmp[ 1 ], param1 ); + brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param0 ); + brw_RNDD( p, retype( itmp[ 1 ], BRW_REGISTER_TYPE_D ), param1 ); brw_FRC( p, param0, param0 ); brw_FRC( p, param1, param1 ); brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xBA97 ) ); /* constant used later */ @@ -1400,21 +1400,19 @@ static void noise3_sub( struct brw_wm_compile *c ) { /* Arrange the eight corner coordinates into scalars (itmp0..itmp3) to be hashed. Also compute the remainders (offsets within the unit cube), interleaved to reduce register dependency penalties. */ - brw_RNDD( p, itmp[ 0 ], param0 ); - brw_RNDD( p, itmp[ 1 ], param1 ); - brw_RNDD( p, itmp[ 2 ], param2 ); - brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xBC8F ) ); /* constant used later */ - brw_MOV( p, itmp[ 5 ], brw_imm_ud( 0xD0BD ) ); /* constant used later */ - brw_MOV( p, itmp[ 6 ], brw_imm_ud( 0x9B93 ) ); /* constant used later */ + brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param0 ); + brw_RNDD( p, retype( itmp[ 1 ], BRW_REGISTER_TYPE_D ), param1 ); + brw_RNDD( p, retype( itmp[ 2 ], BRW_REGISTER_TYPE_D ), param2 ); brw_FRC( p, param0, param0 ); brw_FRC( p, param1, param1 ); brw_FRC( p, param2, param2 ); /* Since we now have only 16 bits of precision in the hash, we must be more careful about thorough mixing to maintain entropy as we squash the input vector into a small scalar. */ - brw_MUL( p, brw_acc_reg(), itmp[ 4 ], itmp[ 0 ] ); - brw_MAC( p, brw_acc_reg(), itmp[ 5 ], itmp[ 1 ] ); - brw_MAC( p, itmp[ 0 ], itmp[ 6 ], itmp[ 2 ] ); + brw_MUL( p, brw_null_reg(), low_words( itmp[ 0 ] ), brw_imm_uw( 0xBC8F ) ); + brw_MAC( p, brw_null_reg(), low_words( itmp[ 1 ] ), brw_imm_uw( 0xD0BD ) ); + brw_MAC( p, low_words( itmp[ 0 ] ), low_words( itmp[ 2 ] ), + brw_imm_uw( 0x9B93 ) ); brw_ADD( p, high_words( itmp[ 0 ] ), low_words( itmp[ 0 ] ), brw_imm_uw( 0xBC8F ) ); @@ -1668,6 +1666,430 @@ static void emit_noise3( struct brw_wm_compile *c, release_tmps( c, mark ); } +/* For the four-dimensional case, the little micro-optimisation benefits + we obtain by unrolling all the loops aren't worth the massive bloat it + now causes. Instead, we loop twice around performing a similar operation + to noise3, once for the w=0 cube and once for the w=1, with a bit more + code to glue it all together. */ +static void noise4_sub( struct brw_wm_compile *c ) { + + struct brw_compile *p = &c->func; + struct brw_reg param[ 4 ], + x0y0, x0y1, x1y0, x1y1, /* gradients at four of the corners */ + w0, /* noise for the w=0 cube */ + floors[ 2 ], /* integer coordinates of base corner of hypercube */ + interp[ 4 ], /* interpolation coefficients */ + t, tmp[ 8 ], /* float temporaries */ + itmp[ 8 ], /* unsigned integer temporaries (aliases of floats above) */ + wtmp[ 8 ]; /* 16-way unsigned word temporaries (aliases of above) */ + int i, j; + int mark = mark_tmps( c ); + GLuint loop, origin; + + x0y0 = alloc_tmp( c ); + x0y1 = alloc_tmp( c ); + x1y0 = alloc_tmp( c ); + x1y1 = alloc_tmp( c ); + t = alloc_tmp( c ); + w0 = alloc_tmp( c ); + floors[ 0 ] = retype( alloc_tmp( c ), BRW_REGISTER_TYPE_UD ); + floors[ 1 ] = retype( alloc_tmp( c ), BRW_REGISTER_TYPE_UD ); + + for( i = 0; i < 4; i++ ) { + param[ i ] = lookup_tmp( c, mark - 5 + i ); + interp[ i ] = alloc_tmp( c ); + } + + for( i = 0; i < 8; i++ ) { + tmp[ i ] = alloc_tmp( c ); + itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD ); + wtmp[ i ] = brw_uw16_grf( tmp[ i ].nr, 0 ); + } + + brw_set_access_mode( p, BRW_ALIGN_1 ); + + /* We only want 16 bits of precision from the integral part of each + co-ordinate, but unfortunately the RNDD semantics would saturate + at 16 bits if we performed the operation directly to a 16-bit + destination. Therefore, we round to 32-bit temporaries where + appropriate, and then store only the lower 16 bits. */ + brw_RNDD( p, retype( floors[ 0 ], BRW_REGISTER_TYPE_D ), param[ 0 ] ); + brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param[ 1 ] ); + brw_RNDD( p, retype( floors[ 1 ], BRW_REGISTER_TYPE_D ), param[ 2 ] ); + brw_RNDD( p, retype( itmp[ 1 ], BRW_REGISTER_TYPE_D ), param[ 3 ] ); + brw_MOV( p, high_words( floors[ 0 ] ), low_words( itmp[ 0 ] ) ); + brw_MOV( p, high_words( floors[ 1 ] ), low_words( itmp[ 1 ] ) ); + + /* Modify the flag register here, because the side effect is useful + later (see below). We know for certain that all flags will be + cleared, since the FRC instruction cannot possibly generate + negative results. Even for exceptional inputs (infinities, denormals, + NaNs), the architecture guarantees that the L conditional is false. */ + brw_set_conditionalmod( p, BRW_CONDITIONAL_L ); + brw_FRC( p, param[ 0 ], param[ 0 ] ); + brw_set_predicate_control( p, BRW_PREDICATE_NONE ); + for( i = 1; i < 4; i++ ) + brw_FRC( p, param[ i ], param[ i ] ); + + /* Calculate the interpolation coefficients (6t^5 - 15t^4 + 10t^3) first + of all. */ + for( i = 0; i < 4; i++ ) + brw_MUL( p, interp[ i ], param[ i ], brw_imm_f( 6.0 ) ); + for( i = 0; i < 4; i++ ) + brw_ADD( p, interp[ i ], interp[ i ], brw_imm_f( -15.0 ) ); + for( i = 0; i < 4; i++ ) + brw_MUL( p, interp[ i ], interp[ i ], param[ i ] ); + for( i = 0; i < 4; i++ ) + brw_ADD( p, interp[ i ], interp[ i ], brw_imm_f( 10.0 ) ); + for( j = 0; j < 3; j++ ) + for( i = 0; i < 4; i++ ) + brw_MUL( p, interp[ i ], interp[ i ], param[ i ] ); + + /* Mark the current address, as it will be a jump destination. The + following code will be executed twice: first, with the flag + register clear indicating the w=0 case, and second with flags + set for w=1. */ + loop = p->nr_insn; + + /* Arrange the eight corner coordinates into scalars (itmp0..itmp3) to + be hashed. Since we have only 16 bits of precision in the hash, we + must be careful about thorough mixing to maintain entropy as we + squash the input vector into a small scalar. */ + brw_MUL( p, brw_null_reg(), low_words( floors[ 0 ] ), + brw_imm_uw( 0xBC8F ) ); + brw_MAC( p, brw_null_reg(), high_words( floors[ 0 ] ), + brw_imm_uw( 0xD0BD ) ); + brw_MAC( p, brw_null_reg(), low_words( floors[ 1 ] ), + brw_imm_uw( 0x9B93 ) ); + brw_MAC( p, low_words( itmp[ 0 ] ), high_words( floors[ 1 ] ), + brw_imm_uw( 0xA359 ) ); + brw_ADD( p, high_words( itmp[ 0 ] ), low_words( itmp[ 0 ] ), + brw_imm_uw( 0xBC8F ) ); + + /* Temporarily disable the execution mask while we work with ExecSize=16 + channels (the mask is set for ExecSize=8 and is probably incorrect). + Although this might cause execution of unwanted channels, the code + writes only to temporary registers and has no side effects, so + disabling the mask is harmless. */ + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_ADD( p, wtmp[ 1 ], wtmp[ 0 ], brw_imm_uw( 0xD0BD ) ); + brw_ADD( p, wtmp[ 2 ], wtmp[ 0 ], brw_imm_uw( 0x9B93 ) ); + brw_ADD( p, wtmp[ 3 ], wtmp[ 1 ], brw_imm_uw( 0x9B93 ) ); + + /* We're now ready to perform the hashing. The eight hashes are + interleaved for performance. The hash function used is + designed to rapidly achieve avalanche and require only 16x16 + bit multiplication, and 8-bit swizzles (which we get for + free). */ + for( i = 0; i < 4; i++ ) + brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0x28D9 ) ); + for( i = 0; i < 4; i++ ) + brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ), + odd_bytes( wtmp[ i ] ) ); + for( i = 0; i < 4; i++ ) + brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0xC6D5 ) ); + for( i = 0; i < 4; i++ ) + brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ), + odd_bytes( wtmp[ i ] ) ); + brw_pop_insn_state( p ); + + /* Now we want to initialise the four rear gradients based on the + hashes. Format conversion from signed integer to float leaves + everything scaled too high by a factor of pow( 2, 15 ), but + we correct for that right at the end. */ + /* x component */ + brw_ADD( p, t, param[ 0 ], brw_imm_f( -1.0 ) ); + brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) ); + brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) ); + brw_MOV( p, x1y0, high_words( tmp[ 0 ] ) ); + brw_MOV( p, x1y1, high_words( tmp[ 1 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 4 ) ); + brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 4 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, x1y0, x1y0, t ); + brw_MUL( p, x1y1, x1y1, t ); + brw_ADD( p, t, param[ 1 ], brw_imm_f( -1.0 ) ); + brw_MUL( p, x0y0, x0y0, param[ 0 ] ); + brw_MUL( p, x0y1, x0y1, param[ 0 ] ); + + /* y component */ + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) ); + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 4 ) ); + brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 4 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t ); + /* prepare t for the w component (used below): w the first time through + the loop; w - 1 the second time) */ + brw_set_predicate_control( p, BRW_PREDICATE_NORMAL ); + brw_ADD( p, t, param[ 3 ], brw_imm_f( -1.0 ) ); + p->current->header.predicate_inverse = 1; + brw_MOV( p, t, param[ 3 ] ); + p->current->header.predicate_inverse = 0; + brw_set_predicate_control( p, BRW_PREDICATE_NONE ); + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param[ 1 ] ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param[ 1 ] ); + + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + + /* z component */ + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) ); + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 4 ) ); + brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 4 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param[ 2 ] ); + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], param[ 2 ] ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param[ 2 ] ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], param[ 2 ] ); + + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + + /* w component */ + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) ); + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) ); + + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t ); + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t ); + brw_ADD( p, t, param[ 0 ], brw_imm_f( -1.0 ) ); + + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + + /* Here we interpolate in the y dimension... */ + brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); + brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); + brw_MUL( p, x0y1, x0y1, interp[ 1 ] ); + brw_MUL( p, x1y1, x1y1, interp[ 1 ] ); + brw_ADD( p, x0y0, x0y0, x0y1 ); + brw_ADD( p, x1y0, x1y0, x1y1 ); + + /* And now in x. Leave the result in tmp[ 0 ] (see below)... */ + brw_ADD( p, x1y0, x1y0, negate( x0y0 ) ); + brw_MUL( p, x1y0, x1y0, interp[ 0 ] ); + brw_ADD( p, tmp[ 0 ], x0y0, x1y0 ); + + /* Now do the same thing for the front four gradients... */ + /* x component */ + brw_MOV( p, x0y0, low_words( tmp[ 2 ] ) ); + brw_MOV( p, x0y1, low_words( tmp[ 3 ] ) ); + brw_MOV( p, x1y0, high_words( tmp[ 2 ] ) ); + brw_MOV( p, x1y1, high_words( tmp[ 3 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 4 ) ); + brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 4 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, x1y0, x1y0, t ); + brw_MUL( p, x1y1, x1y1, t ); + brw_ADD( p, t, param[ 1 ], brw_imm_f( -1.0 ) ); + brw_MUL( p, x0y0, x0y0, param[ 0 ] ); + brw_MUL( p, x0y1, x0y1, param[ 0 ] ); + + /* y component */ + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) ); + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 4 ) ); + brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 4 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t ); + brw_ADD( p, t, param[ 2 ], brw_imm_f( -1.0 ) ); + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param[ 1 ] ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param[ 1 ] ); + + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + + /* z component */ + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) ); + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 4 ) ); + brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 4 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t ); + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t ); + /* prepare t for the w component (used below): w the first time through + the loop; w - 1 the second time) */ + brw_set_predicate_control( p, BRW_PREDICATE_NORMAL ); + brw_ADD( p, t, param[ 3 ], brw_imm_f( -1.0 ) ); + p->current->header.predicate_inverse = 1; + brw_MOV( p, t, param[ 3 ] ); + p->current->header.predicate_inverse = 0; + brw_set_predicate_control( p, BRW_PREDICATE_NONE ); + + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + + /* w component */ + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) ); + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) ); + + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t ); + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t ); + + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + + /* Interpolate in the y dimension: */ + brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); + brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); + brw_MUL( p, x0y1, x0y1, interp[ 1 ] ); + brw_MUL( p, x1y1, x1y1, interp[ 1 ] ); + brw_ADD( p, x0y0, x0y0, x0y1 ); + brw_ADD( p, x1y0, x1y0, x1y1 ); + + /* And now in x. The rear face is in tmp[ 0 ] (see above), so this + time put the front face in tmp[ 1 ] and we're nearly there... */ + brw_ADD( p, x1y0, x1y0, negate( x0y0 ) ); + brw_MUL( p, x1y0, x1y0, interp[ 0 ] ); + brw_ADD( p, tmp[ 1 ], x0y0, x1y0 ); + + /* Another interpolation, in the z dimension: */ + brw_ADD( p, tmp[ 1 ], tmp[ 1 ], negate( tmp[ 0 ] ) ); + brw_MUL( p, tmp[ 1 ], tmp[ 1 ], interp[ 2 ] ); + brw_ADD( p, tmp[ 0 ], tmp[ 0 ], tmp[ 1 ] ); + + /* Exit the loop if we've computed both cubes... */ + origin = p->nr_insn; + brw_push_insn_state( p ); + brw_set_predicate_control( p, BRW_PREDICATE_NORMAL ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_ADD( p, brw_ip_reg(), brw_ip_reg(), brw_imm_d( 0 ) ); + brw_pop_insn_state( p ); + + /* Save the result for the w=0 case, and increment the w coordinate: */ + brw_MOV( p, w0, tmp[ 0 ] ); + brw_ADD( p, high_words( floors[ 1 ] ), high_words( floors[ 1 ] ), + brw_imm_uw( 1 ) ); + + /* Loop around for the other cube. Explicitly set the flag register + (unfortunately we must spend an extra instruction to do this: we + can't rely on a side effect of the previous MOV or ADD because + conditional modifiers which are normally true might be false in + exceptional circumstances, e.g. given a NaN input; the add to + brw_ip_reg() is not suitable because the IP is not an 8-vector). */ + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_MOV( p, brw_flag_reg(), brw_imm_uw( 0xFF ) ); + brw_ADD( p, brw_ip_reg(), brw_ip_reg(), + brw_imm_d( ( loop - p->nr_insn ) << 4 ) ); + brw_pop_insn_state( p ); + + /* Patch the previous conditional branch now that we know the + destination address. */ + brw_set_src1( p->store + origin, + brw_imm_d( ( p->nr_insn - origin ) << 4 ) ); + + /* The very last interpolation. */ + brw_ADD( p, tmp[ 0 ], tmp[ 0 ], negate( w0 ) ); + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], interp[ 3 ] ); + brw_ADD( p, tmp[ 0 ], tmp[ 0 ], w0 ); + + /* scale by pow( 2, -15 ), as described above */ + brw_MUL( p, param[ 0 ], tmp[ 0 ], brw_imm_f( 0.000030517578125 ) ); + + release_tmps( c, mark ); +} + +static void emit_noise4( struct brw_wm_compile *c, + struct prog_instruction *inst ) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, src1, src2, src3, param0, param1, param2, param3, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + int mark = mark_tmps( c ); + + assert( mark == 0 ); + + src0 = get_src_reg( c, inst->SrcReg, 0, 1 ); + src1 = get_src_reg( c, inst->SrcReg, 1, 1 ); + src2 = get_src_reg( c, inst->SrcReg, 2, 1 ); + src3 = get_src_reg( c, inst->SrcReg, 3, 1 ); + + param0 = alloc_tmp( c ); + param1 = alloc_tmp( c ); + param2 = alloc_tmp( c ); + param3 = alloc_tmp( c ); + + brw_MOV( p, param0, src0 ); + brw_MOV( p, param1, src1 ); + brw_MOV( p, param2, src2 ); + brw_MOV( p, param3, src3 ); + + invoke_subroutine( c, SUB_NOISE4, noise4_sub ); + + /* Fill in the result: */ + brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE ); + for (i = 0 ; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i, 1); + brw_MOV( p, dst, param0 ); + } + } + if( inst->SaturateMode == SATURATE_ZERO_ONE ) + brw_set_saturate( p, 0 ); + + release_tmps( c, mark ); +} + static void emit_wpos_xy(struct brw_wm_compile *c, struct prog_instruction *inst) { @@ -1996,8 +2418,9 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) case OPCODE_NOISE3: emit_noise3(c, inst); break; - /* case OPCODE_NOISE4: */ - /* not yet implemented */ + case OPCODE_NOISE4: + emit_noise4(c, inst); + break; case OPCODE_TEX: emit_tex(c, inst); break; diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index 8129996979f..51579df09e7 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -55,6 +55,12 @@ struct intel_batchbuffer GLuint size; + /** Tracking of BEGIN_BATCH()/OUT_BATCH()/ADVANCE_BATCH() debugging */ + struct { + GLuint total; + GLubyte *start_ptr; + } emit; + GLuint dirty_state; }; @@ -143,9 +149,12 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch, #define BEGIN_BATCH(n, cliprect_mode) do { \ intel_batchbuffer_require_space(intel->batch, (n)*4, cliprect_mode); \ + assert(intel->batch->emit.start_ptr == NULL); \ + intel->batch->emit.total = (n) * 4; \ + intel->batch->emit.start_ptr = intel->batch->ptr; \ } while (0) -#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d) +#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d) #define OUT_RELOC(buf, read_domains, write_domain, delta) do { \ assert((delta) >= 0); \ @@ -153,7 +162,16 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch, read_domains, write_domain, delta); \ } while (0) -#define ADVANCE_BATCH() do { } while(0) +#define ADVANCE_BATCH() do { \ + unsigned int _n = intel->batch->ptr - intel->batch->emit.start_ptr; \ + assert(intel->batch->emit.start_ptr != NULL); \ + if (_n != intel->batch->emit.total) { \ + fprintf(stderr, "ADVANCE_BATCH: %d of %d dwords emitted\n", \ + _n, intel->batch->emit.total); \ + abort(); \ + } \ + intel->batch->emit.start_ptr = NULL; \ +} while(0) static INLINE void diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index 0e72ca08b22..0b8a287f6fe 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -836,10 +836,71 @@ get_965_depthformat(unsigned int depthformat) } } +static const char * +get_965_element_component(uint32_t data, int component) +{ + uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7; + + switch (component_control) { + case 0: + return "nostore"; + case 1: + switch (component) { + case 0: return "X"; + case 1: return "Y"; + case 2: return "Z"; + case 3: return "W"; + default: return "fail"; + } + case 2: + return "0.0"; + case 3: + return "1.0"; + case 4: + return "0x1"; + case 5: + return "VID"; + default: + return "fail"; + } +} + +static const char * +get_965_prim_type(uint32_t data) +{ + uint32_t primtype = (data >> 10) & 0x1f; + + switch (primtype) { + case 0x01: return "point list"; + case 0x02: return "line list"; + case 0x03: return "line strip"; + case 0x04: return "tri list"; + case 0x05: return "tri strip"; + case 0x06: return "tri fan"; + case 0x07: return "quad list"; + case 0x08: return "quad strip"; + case 0x09: return "line list adj"; + case 0x0a: return "line strip adj"; + case 0x0b: return "tri list adj"; + case 0x0c: return "tri strip adj"; + case 0x0d: return "tri strip reverse"; + case 0x0e: return "polygon"; + case 0x0f: return "rect list"; + case 0x10: return "line loop"; + case 0x11: return "point list bf"; + case 0x12: return "line strip cont"; + case 0x13: return "line strip bf"; + case 0x14: return "line strip cont bf"; + case 0x15: return "tri fan no stipple"; + default: return "fail"; + } +} + static int decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) { unsigned int opcode, len; + int i; struct { uint32_t opcode; @@ -860,8 +921,7 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" }, { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" }, { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" }, - /* 0x7808: 3DSTATE_VERTEX_BUFFERS */ - /* 0x7809: 3DSTATE_VERTEX_ELEMENTS */ + { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" }, { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" }, { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" }, { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" }, @@ -947,6 +1007,64 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) return len; + case 0x7808: + len = (data[0] & 0xff) + 2; + if ((len - 1) % 4 != 0) + fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS"); + instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n"); + + for (i = 1; i < len;) { + instr_out(data, hw_offset, i, "buffer %d: %s, pitch %db\n", + data[i] >> 27, + data[i] & (1 << 26) ? "random" : "sequential", + data[i] & 0x07ff); + i++; + instr_out(data, hw_offset, i++, "buffer address\n"); + instr_out(data, hw_offset, i++, "max index\n"); + instr_out(data, hw_offset, i++, "mbz\n"); + } + return len; + + case 0x7809: + len = (data[0] & 0xff) + 2; + if ((len + 1) % 2 != 0) + fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS"); + instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n"); + + for (i = 1; i < len;) { + instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, " + "src offset 0x%04xd bytes\n", + data[i] >> 27, + data[i] & (1 << 26) ? "" : "in", + (data[i] >> 16) & 0x1ff, + data[i] & 0x07ff); + i++; + instr_out(data, hw_offset, i, "(%s, %s, %s, %s), " + "dst offset 0x%02x bytes\n", + get_965_element_component(data[i], 0), + get_965_element_component(data[i], 1), + get_965_element_component(data[i], 2), + get_965_element_component(data[i], 3), + (data[i] & 0xff) * 4); + i++; + } + return len; + + case 0x780a: + len = (data[0] & 0xff) + 2; + if (len != 3) + fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER"); + instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n"); + instr_out(data, hw_offset, 1, "beginning buffer address\n"); + instr_out(data, hw_offset, 2, "ending buffer address\n"); + return len; + case 0x7900: if (len != 4) fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n"); @@ -968,9 +1086,9 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) return len; case 0x7905: - if (len != 5) + if (len != 5 && len != 6) fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n"); - if (count < 5) + if (count < len) BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER"); instr_out(data, hw_offset, 0, @@ -985,7 +1103,27 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) ((data[3] & 0x0007ffc0) >> 6) + 1, ((data[3] & 0xfff80000) >> 19) + 1); instr_out(data, hw_offset, 4, "volume depth\n"); + if (len == 6) + instr_out(data, hw_offset, 5, "\n"); + + return len; + case 0x7b00: + len = (data[0] & 0xff) + 2; + if (len != 6) + fprintf(out, "Bad count in 3DPRIMITIVE\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DPRIMITIVE"); + + instr_out(data, hw_offset, 0, + "3DPRIMITIVE: %s %s\n", + get_965_prim_type(data[0]), + (data[0] & (1 << 15)) ? "random" : "sequential"); + instr_out(data, hw_offset, 1, "primitive count\n"); + instr_out(data, hw_offset, 2, "start vertex\n"); + instr_out(data, hw_offset, 3, "instance count\n"); + instr_out(data, hw_offset, 4, "start instance\n"); + instr_out(data, hw_offset, 5, "index bias\n"); return len; } diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index c677ddd63c5..bf1c3f03f0e 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -163,7 +163,7 @@ intel_miptree_create_for_region(struct intel_context *intel, mt->pitch = region->pitch; #endif - mt->region = region; + intel_region_reference(&mt->region, region); return mt; } diff --git a/src/mesa/gl.pc.in b/src/mesa/gl.pc.in index 1927880d5f9..0462b9fca2b 100644 --- a/src/mesa/gl.pc.in +++ b/src/mesa/gl.pc.in @@ -5,7 +5,8 @@ includedir=@INSTALL_INC_DIR@ Name: gl Description: Mesa OpenGL library -Requires: +Requires.private: @GL_PC_REQ_PRIV@ Version: @VERSION@ Libs: -L${libdir} -lGL -Cflags: -I${includedir} +Libs.private: @GL_PC_LIB_PRIV@ +Cflags: -I${includedir} @GL_PC_CFLAGS@ diff --git a/src/mesa/glapi/extension_helper.py b/src/mesa/glapi/extension_helper.py index 375e3ea59e7..64f64a2fd86 100644 --- a/src/mesa/glapi/extension_helper.py +++ b/src/mesa/glapi/extension_helper.py @@ -174,6 +174,9 @@ class PrintGlExtensionGlue(gl_XML.gl_print_base): parameter_signature = '' for p in f.parameterIterator(): + if p.is_padding: + continue + # FIXME: This is a *really* ugly hack. :( tn = p.type_expr.get_base_type_node() diff --git a/src/mesa/glapi/glX_proto_recv.py b/src/mesa/glapi/glX_proto_recv.py index 20f75575cf1..923c1958f0f 100644 --- a/src/mesa/glapi/glX_proto_recv.py +++ b/src/mesa/glapi/glX_proto_recv.py @@ -89,8 +89,8 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): print '#include "glxbyteorder.h"' print '#include "indirect_util.h"' print '#include "singlesize.h"' - print '#include "glapitable.h"' print '#include "glapi.h"' + print '#include "glapitable.h"' print '#include "glthread.h"' print '#include "dispatch.h"' print '' @@ -225,6 +225,8 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): list = [] for param in f.parameterIterator(): + if param.is_padding: + continue if param.is_counter or param.is_image() or param.is_output or param.name in f.count_parameter_list or len(param.count_parameter_list): location = param.name diff --git a/src/mesa/glapi/glX_proto_send.py b/src/mesa/glapi/glX_proto_send.py index b00b8a1ba6d..501706acc77 100644 --- a/src/mesa/glapi/glX_proto_send.py +++ b/src/mesa/glapi/glX_proto_send.py @@ -333,7 +333,7 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; if image.img_pad_dimensions: do_it = 1 break - + if do_it: [h, n] = hash_pixel_function(func) @@ -422,7 +422,10 @@ generic_%u_byte( GLint rop, const void * ptr ) else: src_ptr = "&" + p.name - if not extra_offset: + if p.is_padding: + print '(void) memset((void *)(%s + %u), 0, %s);' \ + % (pc, p.offset + adjust, p.size_string() ) + elif not extra_offset: print '(void) memcpy((void *)(%s + %u), (void *)(%s), %s);' \ % (pc, p.offset + adjust, src_ptr, p.size_string() ) else: @@ -472,6 +475,10 @@ generic_%u_byte( GLint rop, const void * ptr ) else: dim_str = str(dim) + if param.is_padding: + print '(void) memset((void *)(%s + %u), 0, %s);' \ + % (pc, (param.offset - 4) + adjust, param.size_string() ) + if param.img_null_flag: if large: print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset - 4) + adjust) @@ -739,6 +746,9 @@ generic_%u_byte( GLint rop, const void * ptr ) p_string = "" for param in f.parameterIterateGlxSend(): + if param.is_padding: + continue + p_string += ", " + param.name if param.is_image(): diff --git a/src/mesa/glapi/glX_proto_size.py b/src/mesa/glapi/glX_proto_size.py index 2b9a6433622..95cb5110cc3 100644 --- a/src/mesa/glapi/glX_proto_size.py +++ b/src/mesa/glapi/glX_proto_size.py @@ -581,6 +581,11 @@ class PrintGlxReqSize_c(PrintGlxReqSize_common): self.common_emit_fixups(fixup) + if img.img_null_flag: + print '' + print ' if (*(CARD32 *) (pc + %s))' % (img.offset - 4) + print ' return 0;' + print '' print ' return __glXImageSize(%s, %s, %s, %s, %s, %s,' % (img.img_format, img.img_type, img.img_target, w, h, d ) print ' image_height, row_length, skip_images,' diff --git a/src/mesa/glapi/gl_API.dtd b/src/mesa/glapi/gl_API.dtd index f89d3818663..30c646c9244 100644 --- a/src/mesa/glapi/gl_API.dtd +++ b/src/mesa/glapi/gl_API.dtd @@ -45,6 +45,7 @@ counter (true | false) "false" count_scale NMTOKEN "1" output (true | false) "false" + padding (true | false) "false" img_width NMTOKEN #IMPLIED img_height NMTOKEN #IMPLIED img_depth NMTOKEN #IMPLIED diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 6c0367aad79..951fd957994 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -3267,7 +3267,8 @@ <param name="width" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> - <param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> <glx rop="4099" large="true"/> </function> @@ -3280,7 +3281,8 @@ <param name="height" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> - <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> <glx rop="4100" large="true"/> </function> @@ -3994,7 +3996,8 @@ <param name="depth" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> - <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> <glx rop="4115" large="true"/> </function> @@ -8061,6 +8064,7 @@ <param name="depth" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> <param name="pixels" type="const GLvoid *"/> </function> </category> @@ -8092,6 +8096,7 @@ <param name="width" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> <param name="pixels" type="const GLvoid *"/> </function> @@ -8104,6 +8109,7 @@ <param name="height" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> <param name="pixels" type="const GLvoid *"/> </function> </category> @@ -8627,7 +8633,8 @@ <param name="size4d" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> - <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_woff="woffset" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_woff="woffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> <glx rop="2058" ignore="true"/> </function> </category> diff --git a/src/mesa/glapi/gl_XML.py b/src/mesa/glapi/gl_XML.py index b7a7388400d..b98919134fb 100644 --- a/src/mesa/glapi/gl_XML.py +++ b/src/mesa/glapi/gl_XML.py @@ -309,6 +309,9 @@ def create_parameter_string(parameters, include_names): list = [] for p in parameters: + if p.is_padding: + continue + if include_names: list.append( p.string() ) else: @@ -463,6 +466,7 @@ class gl_parameter: self.img_null_flag = is_attr_true( element, 'img_null_flag' ) self.img_send_null = is_attr_true( element, 'img_send_null' ) + self.is_padding = is_attr_true( element, 'padding' ) return diff --git a/src/mesa/glapi/gl_apitemp.py b/src/mesa/glapi/gl_apitemp.py index 6e35571e143..a37c08d6ce1 100644 --- a/src/mesa/glapi/gl_apitemp.py +++ b/src/mesa/glapi/gl_apitemp.py @@ -63,6 +63,9 @@ class PrintGlOffsets(gl_XML.gl_print_base): n = f.static_name(name) for p in f.parameterIterator(): + if p.is_padding: + continue + if p.is_pointer(): cast = "(const void *) " else: diff --git a/src/mesa/glapi/gl_x86_asm.py b/src/mesa/glapi/gl_x86_asm.py index 651cb03f14d..0dbf3ebe0ab 100644 --- a/src/mesa/glapi/gl_x86_asm.py +++ b/src/mesa/glapi/gl_x86_asm.py @@ -44,6 +44,9 @@ class PrintGenericStubs(gl_XML.gl_print_base): def get_stack_size(self, f): size = 0 for p in f.parameterIterator(): + if p.is_padding: + continue + size += p.get_stack_size() return size diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 2a54ff7ff90..d8e8b559f53 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -383,6 +383,18 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, t->_Complete = GL_TRUE; /* be optimistic */ + /* Detect cases where the application set the base level to an invalid + * value. + */ + if ((baseLevel < 0) || (baseLevel > MAX_TEXTURE_LEVELS)) { + char s[100]; + _mesa_sprintf(s, "obj %p (%d) base level = %d is invalid", + (void *) t, t->Name, baseLevel); + incomplete(t, s); + t->_Complete = GL_FALSE; + return; + } + /* Always need the base level image */ if (!t->Image[0][baseLevel]) { char s[100]; diff --git a/src/mesa/osmesa.pc.in b/src/mesa/osmesa.pc.in new file mode 100644 index 00000000000..05327f40aa0 --- /dev/null +++ b/src/mesa/osmesa.pc.in @@ -0,0 +1,12 @@ +prefix=@INSTALL_DIR@ +exec_prefix=${prefix} +libdir=@INSTALL_LIB_DIR@ +includedir=@INSTALL_INC_DIR@ + +Name: osmesa +Description: Mesa Off-screen Rendering library +Requires: @OSMESA_PC_REQ@ +Version: @VERSION@ +Libs: -L${libdir} -l@OSMESA_LIB@ +Libs.private: @OSMESA_PC_LIB_PRIV@ +Cflags: -I${includedir} |