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authorMaciej Cencora <[email protected]>2009-12-02 23:03:51 +0100
committerMaciej Cencora <[email protected]>2009-12-03 20:23:22 +0100
commit8cde43eb19c4dcceb74166e1da123d316a429c21 (patch)
tree48a3bd85b5357ac791ba2edf877db8d102df25b2
parent0c75854cc1650dc870e042aa66a053e70b3d4556 (diff)
radeon: properly check if image should be placed in the miptree
Fixes #25355
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 0390d376ba2..00e0658dc54 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -515,7 +515,10 @@ static int image_matches_texture_obj(struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
unsigned level)
{
- const struct gl_texture_image *baseImage = texObj->Image[0][level];
+ const struct gl_texture_image *baseImage = texObj->Image[0][texObj->BaseLevel];
+
+ if (!baseImage)
+ return 0;
if (level < texObj->BaseLevel || level > texObj->MaxLevel)
return 0;