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authorPatrice Mandin <[email protected]>2007-01-14 12:51:30 +0100
committerPatrice Mandin <[email protected]>2007-01-14 12:51:30 +0100
commit29484f24fb2c21772c6a3ddf33a77ec83d415fdc (patch)
treea5339b203fd0e4af78be859afa74770fe6ea9016
parentf1ad10b338996275a376809d98c420cda4d6d05a (diff)
nouveau: nv10: currently fails initcard and bindbuffers, till done
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state.c b/src/mesa/drivers/dri/nouveau/nv10_state.c
index 518ceb31f15..17336a7b2aa 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state.c
@@ -588,7 +588,7 @@ static void nv10TextureMatrix(GLcontext *ctx, GLuint unit, const GLmatrix *mat)
/* Initialise any card-specific non-GL related state */
static GLboolean nv10InitCard(nouveauContextPtr nmesa)
{
- return GL_TRUE;
+ return GL_FALSE;
}
/* Update buffer offset/pitch/format */
@@ -596,7 +596,7 @@ static GLboolean nv10BindBuffers(nouveauContextPtr nmesa, int num_color,
nouveau_renderbuffer **color,
nouveau_renderbuffer *depth)
{
- return GL_TRUE;
+ return GL_FALSE;
}
/* Update anything that depends on the window position/size */