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authorIan Romanick <[email protected]>2013-01-18 15:44:38 -0800
committerIan Romanick <[email protected]>2013-01-20 20:56:23 -0500
commit285fe32bd9232009279c4df87d2e084f4059c67e (patch)
tree104d37bb9ff871aafd008a0d55d9fb6f59762a5d
parent1c29d8f4ffd562bc6abc2b3c37895d8db43feb95 (diff)
intel: Enable GL_OES_depth_texture_cube_map
For now I'm just enabling this on the same subset of hardware that has OpenGL 3.0 enabled. This same functionality is part of OpenGL 3.0, and there is no matching desktop extension. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rwxr-xr-xsrc/mesa/drivers/dri/intel/intel_extensions.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 8fed883d9cc..1562f59d86d 100755
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -106,6 +106,7 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.ARB_texture_buffer_object = true;
ctx->Extensions.ARB_texture_buffer_object_rgb32 = true;
ctx->Extensions.ARB_texture_cube_map_array = true;
+ ctx->Extensions.OES_depth_texture_cube_map = true;
}
if (intel->gen >= 5)