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authorBrian <[email protected]>2007-01-09 17:49:53 -0700
committerBrian <[email protected]>2007-01-09 17:49:53 -0700
commitcc858bfa84d6a3525b1409db62f89bfd86c6948c (patch)
tree7b13a6ee21eaefce54a8906a9f7ec9f556559ce4
parent3209c3ed0d82c158eed1020759aacf51ba1c1ad5 (diff)
added a few more 2.0 functions
-rw-r--r--progs/util/extfuncs.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/progs/util/extfuncs.h b/progs/util/extfuncs.h
index 339dbbdea63..39f7e0d0fcf 100644
--- a/progs/util/extfuncs.h
+++ b/progs/util/extfuncs.h
@@ -5,12 +5,14 @@
/* OpenGL 2.0 */
static PFNGLATTACHSHADERPROC glAttachShader_func = NULL;
+static PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_func = NULL;
static PFNGLCOMPILESHADERPROC glCompileShader_func = NULL;
static PFNGLCREATEPROGRAMPROC glCreateProgram_func = NULL;
static PFNGLCREATESHADERPROC glCreateShader_func = NULL;
static PFNGLDELETEPROGRAMPROC glDeleteProgram_func = NULL;
static PFNGLDELETESHADERPROC glDeleteShader_func = NULL;
static PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders_func = NULL;
+static PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation_func = NULL;
static PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog_func = NULL;
static PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog_func = NULL;
static PFNGLGETSHADERIVPROC glGetShaderiv_func = NULL;
@@ -29,6 +31,8 @@ static PFNGLUNIFORMMATRIX2FVPROC glUniformMatrix2fv_func = NULL;
static PFNGLUNIFORMMATRIX3FVPROC glUniformMatrix3fv_func = NULL;
static PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv_func = NULL;
static PFNGLUSEPROGRAMPROC glUseProgram_func = NULL;
+static PFNGLVERTEXATTRIB2FPROC glVertexAttrib2f_func = NULL;
+
/* GL_ARB_vertex/fragment_program */
static PFNGLBINDPROGRAMARBPROC glBindProgramARB_func = NULL;
@@ -54,12 +58,14 @@ GetExtensionFuncs(void)
{
/* OpenGL 2.0 */
glAttachShader_func = (PFNGLATTACHSHADERPROC) glutGetProcAddress("glAttachShader");
+ glBindAttribLocation_func = (PFNGLBINDATTRIBLOCATIONPROC) glutGetProcAddress("glBindAttribLocation");
glCompileShader_func = (PFNGLCOMPILESHADERPROC) glutGetProcAddress("glCompileShader");
glCreateProgram_func = (PFNGLCREATEPROGRAMPROC) glutGetProcAddress("glCreateProgram");
glCreateShader_func = (PFNGLCREATESHADERPROC) glutGetProcAddress("glCreateShader");
glDeleteProgram_func = (PFNGLDELETEPROGRAMPROC) glutGetProcAddress("glDeleteProgram");
glDeleteShader_func = (PFNGLDELETESHADERPROC) glutGetProcAddress("glDeleteShader");
glGetAttachedShaders_func = (PFNGLGETATTACHEDSHADERSPROC) glutGetProcAddress("glGetAttachedShaders");
+ glGetAttribLocation_func = (PFNGLGETATTRIBLOCATIONPROC) glutGetProcAddress("glGetAttribLocation");
glGetProgramInfoLog_func = (PFNGLGETPROGRAMINFOLOGPROC) glutGetProcAddress("glGetProgramInfoLog");
glGetShaderInfoLog_func = (PFNGLGETSHADERINFOLOGPROC) glutGetProcAddress("glGetShaderInfoLog");
glGetProgramiv_func = (PFNGLGETPROGRAMIVPROC) glutGetProcAddress("glGetProgramiv");
@@ -78,6 +84,8 @@ GetExtensionFuncs(void)
glUniformMatrix3fv_func = (PFNGLUNIFORMMATRIX3FVPROC) glutGetProcAddress("glUniformMatrix3fv");
glUniformMatrix4fv_func = (PFNGLUNIFORMMATRIX4FVPROC) glutGetProcAddress("glUniformMatrix4fv");
glUseProgram_func = (PFNGLUSEPROGRAMPROC) glutGetProcAddress("glUseProgram");
+ glVertexAttrib2f_func = (PFNGLVERTEXATTRIB2FPROC) glutGetProcAddress("glVertexAttrib2f");
+
/* GL_ARB_vertex/fragment_program */
glBindProgramARB_func = (PFNGLBINDPROGRAMARBPROC) glutGetProcAddress("glBindProgramARB");