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author | Marek Olšák <[email protected]> | 2014-10-14 22:51:10 +0200 |
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committer | Marek Olšák <[email protected]> | 2014-10-21 22:17:29 +0200 |
commit | a18f803a860767be3604369d865b6c0df0d15f2a (patch) | |
tree | a21a8b111d06a6704cfa19560f178d50ee56d8d1 | |
parent | b9b0973db206bc3d376781e2d06001f2f48dc865 (diff) |
radeonsi: revert hack for random failures in glsl-max-varyings
This reverts commit 032e5548b3d4b5efa52359218725cb8e31b622ad.
I've run glsl-max-varyings 30 times and it always passed.
Reviewed-by: Michel Dänzer <[email protected]>
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_draw.c | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c index 707e2343494..4f81dacadb5 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.c +++ b/src/gallium/drivers/radeonsi/si_state_draw.c @@ -680,14 +680,8 @@ static void si_update_derived_state(struct si_context *sctx) si_pm4_bind_state(sctx, ps, sctx->ps_shader->current->pm4); - if (si_pm4_state_changed(sctx, ps) || si_pm4_state_changed(sctx, vs)) { - /* XXX: Emitting the PS state even when only the VS changed - * fixes random failures with piglit glsl-max-varyings. - * Not sure why... - */ - sctx->emitted.named.ps = NULL; + if (si_pm4_state_changed(sctx, ps) || si_pm4_state_changed(sctx, vs)) si_update_spi_map(sctx); - } if (sctx->ps_db_shader_control != sctx->ps_shader->current->db_shader_control) { sctx->ps_db_shader_control = sctx->ps_shader->current->db_shader_control; |