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authorFrancisco Jerez <[email protected]>2015-08-17 01:38:00 +0300
committerFrancisco Jerez <[email protected]>2015-08-20 12:28:48 +0300
commit9d0bb6be097080e2568b7b6cc18f2bf800fed1b1 (patch)
tree98b6af5a68c196cb67d047476ffb0b4dd77f838b
parentd589df94013bd04b23ef88cdac6debe04e3075a1 (diff)
glsl: Accept atomic_uint type in GLSL ES 3.1.
Reviewed-by: Tapani Pälli <[email protected]>
-rw-r--r--src/glsl/builtin_types.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/builtin_types.cpp b/src/glsl/builtin_types.cpp
index c777f6eca1d..9cf198fd127 100644
--- a/src/glsl/builtin_types.cpp
+++ b/src/glsl/builtin_types.cpp
@@ -253,7 +253,7 @@ const static struct builtin_type_versions {
T(uimage2DMS, 420, 999)
T(uimage2DMSArray, 420, 999)
- T(atomic_uint, 420, 999)
+ T(atomic_uint, 420, 310)
};
static const glsl_type *const deprecated_types[] = {