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authorKristian Høgsberg <[email protected]>2012-07-05 13:02:02 -0400
committerKristian Høgsberg <[email protected]>2012-07-11 15:28:35 -0400
commit95bc0527e9f81c62cbfe02dace94e73d9950d04d (patch)
treed5b3e3f982c865049af9b8aa5ed28147a79f064e
parent02ebad900db4ef1ac42cbfb41b433919a4c857a2 (diff)
intel: Implement __DRIimage::createSubImage and bump supported version to 5
We use the new miptree offset to pick out the sub-image when we bind the EGLImage to a texture. Signed-off-by: Kristian Høgsberg <[email protected]>
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.h1
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c50
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c2
3 files changed, 50 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h
index 18f8093d13c..782d6696dcf 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.h
+++ b/src/mesa/drivers/dri/intel/intel_regions.h
@@ -147,6 +147,7 @@ struct __DRIimageRec {
uint32_t usage;
uint32_t dri_format;
GLuint format;
+ uint32_t offset;
void *data;
};
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 9f31e87b16d..3638d0d13cb 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -185,6 +185,7 @@ intel_allocate_image(int dri_format, void *loaderPrivate)
return NULL;
image->dri_format = dri_format;
+ image->offset = 0;
switch (dri_format) {
case __DRI_IMAGE_FORMAT_RGB565:
@@ -267,6 +268,7 @@ intel_create_image_from_renderbuffer(__DRIcontext *context,
image->internal_format = rb->InternalFormat;
image->format = rb->Format;
+ image->offset = 0;
image->data = loaderPrivate;
intel_region_reference(&image->region, irb->mt->region);
@@ -376,6 +378,7 @@ intel_dup_image(__DRIimage *orig_image, void *loaderPrivate)
image->usage = orig_image->usage;
image->dri_format = orig_image->dri_format;
image->format = orig_image->format;
+ image->offset = orig_image->offset;
image->data = loaderPrivate;
return image;
@@ -412,8 +415,50 @@ intel_image_write(__DRIimage *image, const void *buf, size_t count)
return 0;
}
+static __DRIimage *
+intel_create_sub_image(__DRIimage *parent,
+ int width, int height, int dri_format,
+ int offset, int pitch, void *loaderPrivate)
+{
+ __DRIimage *image;
+ int cpp;
+ uint32_t mask_x, mask_y;
+
+ image = intel_allocate_image(dri_format, loaderPrivate);
+ cpp = _mesa_get_format_bytes(image->format);
+ if (offset + height * cpp * pitch > parent->region->bo->size) {
+ _mesa_warning(NULL, "intel_create_sub_image: subimage out of bounds");
+ FREE(image);
+ return NULL;
+ }
+
+ image->region = calloc(sizeof(*image->region), 1);
+ if (image->region == NULL) {
+ FREE(image);
+ return NULL;
+ }
+
+ image->region->cpp = _mesa_get_format_bytes(image->format);
+ image->region->width = width;
+ image->region->height = height;
+ image->region->pitch = pitch;
+ image->region->refcount = 1;
+ image->region->bo = parent->region->bo;
+ drm_intel_bo_reference(image->region->bo);
+ image->region->tiling = parent->region->tiling;
+ image->region->screen = parent->region->screen;
+ image->offset = offset;
+
+ intel_region_get_tile_masks(image->region, &mask_x, &mask_y);
+ if (offset & mask_x)
+ _mesa_warning(NULL,
+ "intel_create_sub_image: offset not on tile boundary");
+
+ return image;
+}
+
static struct __DRIimageExtensionRec intelImageExtension = {
- { __DRI_IMAGE, 4 },
+ { __DRI_IMAGE, 5 },
intel_create_image_from_name,
intel_create_image_from_renderbuffer,
intel_destroy_image,
@@ -421,7 +466,8 @@ static struct __DRIimageExtensionRec intelImageExtension = {
intel_query_image,
intel_dup_image,
intel_validate_usage,
- intel_image_write
+ intel_image_write,
+ intel_create_sub_image
};
static const __DRIextension *intelScreenExtensions[] = {
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 0caa2e2d66e..70fe762a101 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -350,7 +350,7 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
intel_set_texture_image_region(ctx, texImage, image->region,
target, image->internal_format,
- image->format, 0);
+ image->format, image->offset);
}
#endif