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authorMarek Olšák <[email protected]>2010-08-10 14:21:05 +0200
committerMarek Olšák <[email protected]>2010-08-11 04:48:56 +0200
commit683ef52e19576f6e1263bc7d25fc9475c519eade (patch)
tree515c341dfb256f80a63df288088ddfade910a8ba
parentcc732bf894f58fd1533709ac60d3af4c80bd01b0 (diff)
r300g: implement gl_FrontFacing
-rw-r--r--src/gallium/drivers/r300/r300_fs.c15
-rw-r--r--src/gallium/drivers/r300/r300_shader_semantics.h2
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c43
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.c43
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.h1
5 files changed, 97 insertions, 7 deletions
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
index 5c905c11596..2a0c30620ad 100644
--- a/src/gallium/drivers/r300/r300_fs.c
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -72,6 +72,11 @@ void r300_shader_read_fs_inputs(struct tgsi_shader_info* info,
fs_inputs->wpos = i;
break;
+ case TGSI_SEMANTIC_FACE:
+ assert(index == 0);
+ fs_inputs->face = i;
+ break;
+
default:
fprintf(stderr, "r300: FP: Unknown input semantic: %i\n",
info->input_semantic_name[i]);
@@ -120,6 +125,9 @@ static void allocate_hardware_inputs(
allocate(mydata, inputs->color[i], reg++);
}
}
+ if (inputs->face != ATTR_UNUSED) {
+ allocate(mydata, inputs->face, reg++);
+ }
for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
if (inputs->generic[i] != ATTR_UNUSED) {
allocate(mydata, inputs->generic[i], reg++);
@@ -360,13 +368,14 @@ static void r300_translate_fragment_shader(
{
struct r300_fragment_program_compiler compiler;
struct tgsi_to_rc ttr;
- int wpos;
+ int wpos, face;
unsigned i;
tgsi_scan_shader(tokens, &shader->info);
r300_shader_read_fs_inputs(&shader->info, &shader->inputs);
wpos = shader->inputs.wpos;
+ face = shader->inputs.face;
/* Setup the compiler. */
memset(&compiler, 0, sizeof(compiler));
@@ -406,6 +415,10 @@ static void r300_translate_fragment_shader(
rc_transform_fragment_wpos(&compiler.Base, wpos, wpos, TRUE);
}
+ if (face != ATTR_UNUSED) {
+ rc_transform_fragment_face(&compiler.Base, face);
+ }
+
/* Invoke the compiler */
r3xx_compile_fragment_program(&compiler);
diff --git a/src/gallium/drivers/r300/r300_shader_semantics.h b/src/gallium/drivers/r300/r300_shader_semantics.h
index cb7a37033f3..4be23e64ce7 100644
--- a/src/gallium/drivers/r300/r300_shader_semantics.h
+++ b/src/gallium/drivers/r300/r300_shader_semantics.h
@@ -38,6 +38,7 @@ struct r300_shader_semantics {
int psize;
int color[ATTR_COLOR_COUNT];
int bcolor[ATTR_COLOR_COUNT];
+ int face;
int generic[ATTR_GENERIC_COUNT];
int fog;
int wpos;
@@ -50,6 +51,7 @@ static INLINE void r300_shader_semantics_reset(
info->pos = ATTR_UNUSED;
info->psize = ATTR_UNUSED;
+ info->face = ATTR_UNUSED;
info->fog = ATTR_UNUSED;
info->wpos = ATTR_UNUSED;
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 1f36e7758fd..39000477cb0 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -46,6 +46,11 @@ enum r300_rs_swizzle {
SWIZ_0001,
};
+enum r300_rs_col_write_type {
+ WRITE_COLOR = 0,
+ WRITE_FACE
+};
+
static void r300_draw_emit_attrib(struct r300_context* r300,
enum attrib_emit emit,
enum interp_mode interp,
@@ -203,8 +208,10 @@ static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr,
rs->inst[id] |= R300_RS_INST_COL_ID(id);
}
-static void r300_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset)
+static void r300_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset,
+ enum r300_rs_col_write_type type)
{
+ assert(type != WRITE_COLOR);
rs->inst[id] |= R300_RS_INST_COL_CN_WRITE |
R300_RS_INST_COL_ADDR(fp_offset);
}
@@ -252,10 +259,16 @@ static void r500_rs_col(struct r300_rs_block* rs, int id, int ptr,
rs->inst[id] |= R500_RS_INST_COL_ID(id);
}
-static void r500_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset)
+static void r500_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset,
+ enum r300_rs_col_write_type type)
{
- rs->inst[id] |= R500_RS_INST_COL_CN_WRITE |
- R500_RS_INST_COL_ADDR(fp_offset);
+ if (type == WRITE_FACE)
+ rs->inst[id] |= R500_RS_INST_COL_CN_WRITE_BACKFACE |
+ R500_RS_INST_COL_ADDR(fp_offset);
+ else
+ rs->inst[id] |= R500_RS_INST_COL_CN_WRITE |
+ R500_RS_INST_COL_ADDR(fp_offset);
+
}
static void r500_rs_tex(struct r300_rs_block* rs, int id, int ptr,
@@ -305,7 +318,7 @@ static void r300_update_rs_block(struct r300_context *r300)
struct r300_rs_block rs = {0};
int i, col_count = 0, tex_count = 0, fp_offset = 0, count, loc = 0, tex_ptr = 0;
void (*rX00_rs_col)(struct r300_rs_block*, int, int, enum r300_rs_swizzle);
- void (*rX00_rs_col_write)(struct r300_rs_block*, int, int);
+ void (*rX00_rs_col_write)(struct r300_rs_block*, int, int, enum r300_rs_col_write_type);
void (*rX00_rs_tex)(struct r300_rs_block*, int, int, enum r300_rs_swizzle);
void (*rX00_rs_tex_write)(struct r300_rs_block*, int, int);
boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
@@ -350,7 +363,7 @@ static void r300_update_rs_block(struct r300_context *r300)
/* Write it to the FS input register if it's needed by the FS. */
if (fs_inputs->color[i] != ATTR_UNUSED) {
- rX00_rs_col_write(&rs, col_count, fp_offset);
+ rX00_rs_col_write(&rs, col_count, fp_offset, WRITE_COLOR);
fp_offset++;
DBG(r300, DBG_RS,
@@ -398,6 +411,24 @@ static void r300_update_rs_block(struct r300_context *r300)
}
}
+ /* gl_FrontFacing.
+ * Note that we can use either the two-sided color selection based on
+ * the front and back vertex shader colors, or gl_FrontFacing,
+ * but not both! It locks up otherwise.
+ *
+ * In Direct3D 9, the two-sided color selection can be used
+ * with shaders 2.0 only, while gl_FrontFacing can be used
+ * with shaders 3.0 only. The hardware apparently hasn't been designed
+ * to support both at the same time. */
+ if (r300->screen->caps.is_r500 && fs_inputs->face != ATTR_UNUSED &&
+ !(any_bcolor_used && r300->two_sided_color)) {
+ rX00_rs_col(&rs, col_count, col_count, SWIZ_XYZW);
+ rX00_rs_col_write(&rs, col_count, fp_offset, WRITE_FACE);
+ fp_offset++;
+ col_count++;
+ DBG(r300, DBG_RS, "r300: Rasterized FACE written to FS.\n");
+ }
+
/* Rasterize texture coordinates. */
for (i = 0; i < ATTR_GENERIC_COUNT && tex_count < 8; i++) {
bool sprite_coord = !!(r300->sprite_coord_enable & (1 << i));
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
index 1c8ba864a41..935dc9b0a80 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
@@ -307,3 +307,46 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
}
}
+
+/**
+ * The FACE input in hardware contains 1 if it's a back face, 0 otherwise.
+ * Gallium and OpenGL define it the other way around.
+ *
+ * So let's just negate FACE at the beginning of the shader and rewrite the rest
+ * of the shader to read from the newly allocated temporary.
+ */
+void rc_transform_fragment_face(struct radeon_compiler *c, unsigned face)
+{
+ unsigned tempregi = rc_find_free_temporary(c);
+ struct rc_instruction *inst_add;
+ struct rc_instruction *inst;
+
+ /* perspective divide */
+ inst_add = rc_insert_new_instruction(c, &c->Program.Instructions);
+ inst_add->U.I.Opcode = RC_OPCODE_ADD;
+
+ inst_add->U.I.DstReg.File = RC_FILE_TEMPORARY;
+ inst_add->U.I.DstReg.Index = tempregi;
+ inst_add->U.I.DstReg.WriteMask = RC_MASK_X;
+
+ inst_add->U.I.SrcReg[0].File = RC_FILE_NONE;
+ inst_add->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_1111;
+
+ inst_add->U.I.SrcReg[1].File = RC_FILE_INPUT;
+ inst_add->U.I.SrcReg[1].Index = face;
+ inst_add->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_XXXX;
+ inst_add->U.I.SrcReg[1].Negate = RC_MASK_XYZW;
+
+ for (inst = inst_add->Next; inst != &c->Program.Instructions; inst = inst->Next) {
+ const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode);
+ unsigned i;
+
+ for(i = 0; i < opcode->NumSrcRegs; i++) {
+ if (inst->U.I.SrcReg[i].File == RC_FILE_INPUT &&
+ inst->U.I.SrcReg[i].Index == face) {
+ inst->U.I.SrcReg[i].File = RC_FILE_TEMPORARY;
+ inst->U.I.SrcReg[i].Index = tempregi;
+ }
+ }
+ }
+}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
index e15291dd197..7c42eb3ae57 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
@@ -81,6 +81,7 @@ void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_ou
void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output);
void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input,
int full_vtransform);
+void rc_transform_fragment_face(struct radeon_compiler *c, unsigned face);
struct r300_fragment_program_compiler {
struct radeon_compiler Base;