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authorPaul Berry <[email protected]>2014-01-10 21:39:25 -0800
committerJordan Justen <[email protected]>2015-05-02 00:34:28 -0700
commit56d5c5ab5c15a3cace676dcfb362c19fe0591f60 (patch)
tree2155a9e6475e08a382db12698e29df1e058e7588
parent6ee4dac1ef7db88b1fd5b27b215fb8baa7bc9c66 (diff)
mesa/cs: Add inline functions for dealing with compute shaders.
Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/program/program.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h
index 0b0d1ac6fee..2d92ab2f118 100644
--- a/src/mesa/program/program.h
+++ b/src/mesa/program/program.h
@@ -138,6 +138,15 @@ _mesa_reference_geomprog(struct gl_context *ctx,
(struct gl_program *) prog);
}
+static inline void
+_mesa_reference_compprog(struct gl_context *ctx,
+ struct gl_compute_program **ptr,
+ struct gl_compute_program *prog)
+{
+ _mesa_reference_program(ctx, (struct gl_program **) ptr,
+ (struct gl_program *) prog);
+}
+
extern struct gl_program *
_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog);
@@ -276,6 +285,19 @@ gl_geometry_program_const(const struct gl_program *prog)
}
+static inline struct gl_compute_program *
+gl_compute_program(struct gl_program *prog)
+{
+ return (struct gl_compute_program *) prog;
+}
+
+static inline const struct gl_compute_program *
+gl_compute_program_const(const struct gl_program *prog)
+{
+ return (const struct gl_compute_program *) prog;
+}
+
+
#ifdef __cplusplus
} /* extern "C" */
#endif