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authorBrian <[email protected]>2007-02-25 19:11:44 -0700
committerBrian <[email protected]>2007-02-25 19:11:44 -0700
commit3c1c999226859216b8af35c4806413b4488f21b4 (patch)
tree845f42be66305613b31728728109939c7b51bba7
parent313d50e9036558185e189873acb861bfa73f41a1 (diff)
update comments
-rw-r--r--src/mesa/shader/prog_execute.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index d42b2e99b94..a63298ba7d6 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -615,9 +615,9 @@ init_machine_deriv(GLcontext * ctx,
/**
* Execute the given vertex/fragment program.
*
- * \param ctx - rendering context
- * \param program - the fragment program to execute
- * \param machine - machine state (register file)
+ * \param ctx rendering context
+ * \param program the program to execute
+ * \param machine machine state (must be initialized)
* \return GL_TRUE if program completed or GL_FALSE if program executed KIL.
*/
GLboolean