diff options
author | Michal Krol <[email protected]> | 2009-11-13 03:02:14 +0100 |
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committer | Michal Krol <[email protected]> | 2009-11-13 03:02:14 +0100 |
commit | 38a1f0b5d1062f8051ac6bb4e3c35fbbf4615163 (patch) | |
tree | 820b93b3ec79c0eb5096d737503247be89380a4b | |
parent | 08e90bdea1e4828abfdff6fedfe9e669bfee9ff1 (diff) |
glsl/apps: Add GLSL compiler that translates source text into binary stream.
Should be used in place of gc_to_bin utility to precompile builtin library.
-rw-r--r-- | src/glsl/apps/SConscript | 7 | ||||
-rw-r--r-- | src/glsl/apps/compile.c | 213 |
2 files changed, 219 insertions, 1 deletions
diff --git a/src/glsl/apps/SConscript b/src/glsl/apps/SConscript index 5802011bf5e..4a89e3f1dfe 100644 --- a/src/glsl/apps/SConscript +++ b/src/glsl/apps/SConscript @@ -7,7 +7,7 @@ if env['platform'] == 'windows': 'user32', ]) -env.Prepend(LIBS = [glsl]) +env.Prepend(LIBS = [glsl, glslcl]) env.Program( target = 'purify', @@ -28,3 +28,8 @@ env.Program( target = 'process', source = ['process.c'], ) + +env.Program( + target = 'compile', + source = ['compile.c'], +) diff --git a/src/glsl/apps/compile.c b/src/glsl/apps/compile.c new file mode 100644 index 00000000000..f99d1413b68 --- /dev/null +++ b/src/glsl/apps/compile.c @@ -0,0 +1,213 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> +#include "../pp/sl_pp_public.h" +#include "../cl/sl_cl_parse.h" + + +int +main(int argc, + char *argv[]) +{ + FILE *in; + long size; + char *inbuf; + struct sl_pp_purify_options options; + char *outbuf; + char errmsg[100] = ""; + unsigned int errline = 0; + struct sl_pp_context *context; + struct sl_pp_token_info *tokens; + unsigned int version; + unsigned int tokens_eaten; + struct sl_pp_token_info *outtokens; + FILE *out; + unsigned int i, j; + unsigned char *outbytes; + unsigned int cboutbytes; + unsigned int shader_type; + + if (argc != 4) { + return 1; + } + + if (!strcmp(argv[1], "fragment")) { + shader_type = 1; + } else if (!strcmp(argv[1], "vertex")) { + shader_type = 2; + } else { + return 1; + } + + in = fopen(argv[2], "rb"); + if (!in) { + return 1; + } + + fseek(in, 0, SEEK_END); + size = ftell(in); + fseek(in, 0, SEEK_SET); + + out = fopen(argv[3], "w"); + if (!out) { + fclose(in); + return 1; + } + + inbuf = malloc(size + 1); + if (!inbuf) { + fprintf(out, "$OOMERROR\n"); + + fclose(out); + fclose(in); + return 1; + } + + if (fread(inbuf, 1, size, in) != size) { + fprintf(out, "$READERROR\n"); + + free(inbuf); + fclose(out); + fclose(in); + return 1; + } + inbuf[size] = '\0'; + + fclose(in); + + memset(&options, 0, sizeof(options)); + + if (sl_pp_purify(inbuf, &options, &outbuf, errmsg, sizeof(errmsg), &errline)) { + fprintf(out, "$PURIFYERROR %s\n", errmsg); + + free(inbuf); + fclose(out); + return 1; + } + + free(inbuf); + + context = sl_pp_context_create(); + if (!context) { + fprintf(out, "$CONTEXERROR\n"); + + free(outbuf); + fclose(out); + return 1; + } + + if (sl_pp_tokenise(context, outbuf, &tokens)) { + fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context)); + + sl_pp_context_destroy(context); + free(outbuf); + fclose(out); + return 1; + } + + free(outbuf); + + if (sl_pp_version(context, tokens, &version, &tokens_eaten)) { + fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context)); + + sl_pp_context_destroy(context); + free(tokens); + fclose(out); + return -1; + } + + if (sl_pp_process(context, &tokens[tokens_eaten], &outtokens)) { + fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context)); + + sl_pp_context_destroy(context); + free(tokens); + fclose(out); + return -1; + } + + free(tokens); + + for (i = j = 0; outtokens[i].token != SL_PP_EOF; i++) { + switch (outtokens[i].token) { + case SL_PP_NEWLINE: + case SL_PP_EXTENSION_REQUIRE: + case SL_PP_EXTENSION_ENABLE: + case SL_PP_EXTENSION_WARN: + case SL_PP_EXTENSION_DISABLE: + case SL_PP_LINE: + break; + default: + outtokens[j++] = outtokens[i]; + } + } + outtokens[j] = outtokens[i]; + + if (sl_cl_compile(context, outtokens, shader_type, &outbytes, &cboutbytes) == 0) { + unsigned int i; + unsigned int line = 0; + + fprintf(out, "\n/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */"); + fprintf(out, "\n/* %s */", argv[2]); + fprintf(out, "\n\n"); + + for (i = 0; i < cboutbytes; i++) { + unsigned int a; + + if (outbytes[i] < 10) { + a = 1; + } else if (outbytes[i] < 100) { + a = 2; + } else { + a = 3; + } + if (i < cboutbytes - 1) { + a++; + } + if (line + a >= 100) { + fprintf (out, "\n"); + line = 0; + } + line += a; + fprintf (out, "%u", outbytes[i]); + if (i < cboutbytes - 1) { + fprintf (out, ","); + } + } + fprintf (out, "\n"); + free(outbytes); + } + + sl_pp_context_destroy(context); + free(outtokens); + fclose(out); + + return 0; +} |