diff options
author | Zack Rusin <[email protected]> | 2013-08-02 01:48:36 -0400 |
---|---|---|
committer | Zack Rusin <[email protected]> | 2013-08-02 20:11:18 -0400 |
commit | 2e46a1dcb33618f2873ebaaeb3ffe238f11a31a3 (patch) | |
tree | 9bf338f48bed180df4c6d00812519ea1c865fcbf | |
parent | da1a74f6735ef41cbd4d565434c67ac1a99a240c (diff) |
draw: use the vertex size
Instead of using the magical 4 use the above computed
vertex size. Doesn't change the behavior, just makes the code
a bit cleaner.
Signed-off-by: Zack Rusin <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pipe_vbuf.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index d3b38eb2df6..092440eb406 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -250,7 +250,7 @@ vbuf_start_prim( struct vbuf_stage *vbuf, uint prim ) } hw_key.nr_elements = vbuf->vinfo->num_attribs; - hw_key.output_stride = vbuf->vinfo->size * 4; + hw_key.output_stride = vbuf->vertex_size; /* Don't bother with caching at this stage: */ |