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authorDave Airlie <[email protected]>2015-12-10 10:36:42 +1000
committerDave Airlie <[email protected]>2015-12-10 13:51:44 +1000
commit21abaad8fe7b5bf78737b9cf009548f41e4777b9 (patch)
tree18e41e9d0320f18f6619f0c0de01ee475b68b3fa
parentb4a03e7f8f4006eb2c5b09a0611fdda153dd8437 (diff)
mesa/varray: set double arrays to non-normalised.
Doesn't have any effect in practice I don't think, but CTS reads back using GetVertexAttrib. This fixes: GL41-CTS.vertex_attrib_64bit.get_vertex_attrib Cc: "11.0 11.1" <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/mesa/main/varray.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 58f376b8af3..c71e16a1e56 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -776,7 +776,7 @@ _mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
update_array(ctx, "glVertexAttribLPointer", VERT_ATTRIB_GENERIC(index),
legalTypes, 1, 4,
- size, type, stride, GL_TRUE, GL_FALSE, GL_TRUE, ptr);
+ size, type, stride, GL_FALSE, GL_FALSE, GL_TRUE, ptr);
}