diff options
author | Ian Romanick <[email protected]> | 2015-05-15 11:55:46 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2015-05-15 12:31:15 -0700 |
commit | d43aed9646972c4aca44f47d1b445bd8e67024d7 (patch) | |
tree | fd3e3141d73eab9c24744705d573e86afcb32bfb | |
parent | 7de484871dae1643cbecf346066968f61684f06f (diff) |
i965: Fix FS unit tests
Commit 3687d75 changed the fs_visitor constructors, but it didn't update
all the users. As a result, 'make check' fails.
I added the explicit cast to the gl_program* parameter to make it more
clear which NULL was which.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp | 3 |
2 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp b/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp index 206a76e9242..0e48e824711 100644 --- a/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp +++ b/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp @@ -45,7 +45,8 @@ public: cmod_propagation_fs_visitor(struct brw_context *brw, struct brw_wm_prog_data *prog_data, struct gl_shader_program *shader_prog) - : fs_visitor(brw, NULL, NULL, prog_data, shader_prog, NULL, 8) {} + : fs_visitor(brw, NULL, MESA_SHADER_FRAGMENT, NULL, &prog_data->base, + shader_prog, (struct gl_program *) NULL, 8) {} }; diff --git a/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp b/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp index 4c91af3ea8d..8b1fab06607 100644 --- a/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp +++ b/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp @@ -45,7 +45,8 @@ public: saturate_propagation_fs_visitor(struct brw_context *brw, struct brw_wm_prog_data *prog_data, struct gl_shader_program *shader_prog) - : fs_visitor(brw, NULL, NULL, prog_data, shader_prog, NULL, 8) {} + : fs_visitor(brw, NULL, MESA_SHADER_FRAGMENT, NULL, &prog_data->base, + shader_prog, (struct gl_program *) NULL, 8) {} }; |