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author | Juan A. Suarez Romero <[email protected]> | 2018-10-19 18:02:51 +0200 |
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committer | Juan A. Suarez Romero <[email protected]> | 2018-10-19 18:02:51 +0200 |
commit | d219361b4226944835959676d1721b2a9d29da72 (patch) | |
tree | 6e6a02f4102a8020fcc632c73fbd4cec7fea7aad | |
parent | 83d0be5d4a1916243ed661800d28b5bab8b959b5 (diff) |
docs: add release notes for 18.2.3mesa-18.2.3
Signed-off-by: Juan A. Suarez Romero <[email protected]>
-rw-r--r-- | docs/relnotes/18.2.3.html | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/docs/relnotes/18.2.3.html b/docs/relnotes/18.2.3.html new file mode 100644 index 00000000000..29031b2f1ad --- /dev/null +++ b/docs/relnotes/18.2.3.html @@ -0,0 +1,166 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 18.2.3 Release Notes / October 19, 2018</h1> + +<p> +Mesa 18.2.3 is a bug fix release which fixes bugs found since the 18.2.2 release. +</p> +<p> +Mesa 18.2.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + + +<h2>Bug fixes</h2> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99507">Bug 99507</a> - Corrupted frame contents with Vulkan version of DOTA2, Talos Principle and Sascha Willems' demos when they're run Vsynched in fullscreen</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107857">Bug 107857</a> - GPU hang - GS_EMIT without shader outputs</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107926">Bug 107926</a> - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108012">Bug 108012</a> - Compiler crashes on access of non-existent member incremental operations</li> + +</ul> + + +<h2>Changes</h2> + +<p>Boyuan Zhang (1):</p> +<ul> + <li>st/va: use provided sizes and coords for vlVaGetImage</li> +</ul> + +<p>Dave Airlie (1):</p> +<ul> + <li>anv: add missing unlock in error path.</li> +</ul> + +<p>Dylan Baker (1):</p> +<ul> + <li>meson: Don't allow building EGL on Windows or MacOS</li> +</ul> + +<p>Emil Velikov (5):</p> +<ul> + <li>st/nine: do not double-close the fd on teardown</li> + <li>egl: make eglSwapInterval a no-op for !window surfaces</li> + <li>egl: make eglSwapBuffers* a no-op for !window surfaces</li> + <li>vl/dri3: do full teardown on screen_destroy</li> + <li>Revert "mesa: remove unnecessary 'sort by year' for the GL extensions"</li> +</ul> + +<p>Eric Engestrom (1):</p> +<ul> + <li>radv: add missing meson c++ visibility arguments</li> +</ul> + +<p>Fritz Koenig (1):</p> +<ul> + <li>i965: Replace checks for rb->Name with FlipY (v2)</li> +</ul> + +<p>Gert Wollny (1):</p> +<ul> + <li>virgl, vtest: Correct the transfer size calculation</li> +</ul> + +<p>Ilia Mirkin (4):</p> +<ul> + <li>glsl: fix array assignments of a swizzled vector</li> + <li>nv50,nvc0: mark RGBX_UINT formats as renderable</li> + <li>nv50,nvc0: guard against zero-size blits</li> + <li>nvc0: fix blitting red to srgb8_alpha</li> +</ul> + +<p>Jason Ekstrand (7):</p> +<ul> + <li>nir/cf: Remove phi sources if needed in nir_handle_add_jump</li> + <li>anv: Use separate MOCS settings for external BOs</li> + <li>intel/fs: Fix a typo in need_matching_subreg_offset</li> + <li>nir/from_ssa: Don't rewrite derefs destinations to registers</li> + <li>anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_START</li> + <li>nir/alu_to_scalar: Use ssa_for_alu_src in hand-rolled expansions</li> + <li>intel: Don't propagate conditional modifiers if a UD source is negated</li> +</ul> + +<p>Juan A. Suarez Romero (2):</p> +<ul> + <li>docs: add sha256 checksums for 18.2.2</li> + <li>Update version to 18.2.3</li> +</ul> + +<p>Józef Kucia (1):</p> +<ul> + <li>radeonsi: avoid sending GS_EMIT in shaders without outputs</li> +</ul> + +<p>Marek Olšák (1):</p> +<ul> + <li>drirc: add a workaround for ARMA 3</li> +</ul> + +<p>Samuel Pitoiset (1):</p> +<ul> + <li>radv: add a workaround for a VGT hang with prim restart and strips</li> +</ul> + +<p>Tapani Pälli (1):</p> +<ul> + <li>glsl: do not attempt assignment if operand type not parsed correctly</li> +</ul> + +<p>Timothy Arceri (11):</p> +<ul> + <li>glsl: ignore trailing whitespace when define redefined</li> + <li>util: disable cache if we have no build-id and timestamp is zero</li> + <li>util: rename timestamp param in disk_cache_create()</li> + <li>util: add disk_cache_get_function_identifier()</li> + <li>radeonsi: use build-id when available for disk cache</li> + <li>nouveau: use build-id when available for disk cache</li> + <li>r600: use build-id when available for disk cache</li> + <li>mesa/st: add force_compat_profile option to driconfig</li> + <li>util: use force_compat_profile for Wolfenstein The Old Blood</li> + <li>util: better handle program names from wine</li> + <li>util: add drirc workarounds for RAGE</li> +</ul> + +<p>Vinson Lee (1):</p> +<ul> + <li>r600/sb: Fix constant-logical-operand warning.</li> +</ul> + + +</div> +</body> +</html> |