diff options
author | Kenneth Graunke <[email protected]> | 2012-07-09 12:36:49 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2012-07-12 10:19:38 -0700 |
commit | b656df990f8c1d7468e11afa2079511d8b1febf4 (patch) | |
tree | cbde41d4819bf862a1554b9f804eef886640a631 | |
parent | d9a8cd76e5a156eb8af686eba614b9fada7258fe (diff) |
glsl: Initialize coordinate to NULL in ir_texture constructor.
I ran into this while trying to create a TXS query, which doesn't have a
coordinate. Since it didn't get initialized to NULL, a bunch of
visitors tried to access it and crashed.
Most of the time, this won't be a problem, but it's just a good idea.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r-- | src/glsl/ir.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h index b54e2f2e0c1..9bbf3b7efae 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -1341,7 +1341,8 @@ enum ir_texture_opcode { class ir_texture : public ir_rvalue { public: ir_texture(enum ir_texture_opcode op) - : op(op), projector(NULL), shadow_comparitor(NULL), offset(NULL) + : op(op), coordinate(NULL), projector(NULL), shadow_comparitor(NULL), + offset(NULL) { this->ir_type = ir_type_texture; } |