diff options
author | Brian <[email protected]> | 2007-04-28 08:51:23 -0600 |
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committer | Brian <[email protected]> | 2007-04-28 08:51:23 -0600 |
commit | af0ae93863b4c876e70efa4e7406f04a3409f135 (patch) | |
tree | 96a9c2005ef663607fe86e9426c68646313967ae | |
parent | bcc3baadbafc3f3deb79e3a753d9ee3867917073 (diff) |
only load front/back face attrib if using a shader (bug 10788)
-rw-r--r-- | src/mesa/swrast/s_fragprog.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 882fec29efe..09493873aa2 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -113,8 +113,10 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine, /* Setup pointer to input attributes */ machine->Attribs = span->array->attribs; - /* Store front/back facing value in register FOGC.Y */ - machine->Attribs[FRAG_ATTRIB_FOGC][col][1] = (GLfloat) ctx->_Facing; + if (ctx->Shader.CurrentProgram) { + /* Store front/back facing value in register FOGC.Y */ + machine->Attribs[FRAG_ATTRIB_FOGC][col][1] = (GLfloat) ctx->_Facing; + } machine->CurElement = col; |