diff options
author | Ilia Mirkin <[email protected]> | 2016-11-27 14:41:42 -0500 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-11-28 19:32:13 -0800 |
commit | a34f89c5e6cb78cbec940e5d8d186141f19ccfe7 (patch) | |
tree | 3630b783f76de896eb3bf0468f98ab0303c639ca | |
parent | eaf0768b8f9a9fd76b44a4d60826ef1f42fc6a46 (diff) |
anv: expose imageCubeArray functionality
This appears to be fully supported already.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r-- | src/intel/vulkan/anv_device.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index 41ace6c73dd..4c51981f03f 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -438,7 +438,7 @@ void anv_GetPhysicalDeviceFeatures( *pFeatures = (VkPhysicalDeviceFeatures) { .robustBufferAccess = true, .fullDrawIndexUint32 = true, - .imageCubeArray = false, + .imageCubeArray = true, .independentBlend = true, .geometryShader = true, .tessellationShader = false, |