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authorBrian Paul <[email protected]>2014-03-01 12:14:15 -0700
committerCarl Worth <[email protected]>2014-03-11 11:49:52 -0700
commit9cdb86a1dabd533d5d1f96da172bd2f978f7fe9c (patch)
tree14457098c2862419145b39093954aff837ef7ab2
parent4588a32dee58c47c954813c74d471f893d14872c (diff)
softpipe: use 64-bit arithmetic in softpipe_resource_layout()
To avoid 32-bit integer overflow for large textures. Note: we're already doing this in llvmpipe. Cc: "10.0" "10.1" <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> (cherry picked from commit 465b2c42bca59f0f198aeb8543cfabd5989584b4)
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 370f2b43c4d..f731bdc22b2 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -60,7 +60,7 @@ softpipe_resource_layout(struct pipe_screen *screen,
unsigned width = pt->width0;
unsigned height = pt->height0;
unsigned depth = pt->depth0;
- unsigned buffer_size = 0;
+ uint64_t buffer_size = 0;
for (level = 0; level <= pt->last_level; level++) {
unsigned slices;
@@ -76,8 +76,8 @@ softpipe_resource_layout(struct pipe_screen *screen,
spr->level_offset[level] = buffer_size;
- buffer_size += (util_format_get_nblocksy(pt->format, height) *
- slices * spr->stride[level]);
+ buffer_size += (uint64_t) util_format_get_nblocksy(pt->format, height) *
+ slices * spr->stride[level];
width = u_minify(width, 1);
height = u_minify(height, 1);