diff options
author | Axel Davy <[email protected]> | 2015-02-15 09:19:16 +0100 |
---|---|---|
committer | Axel Davy <[email protected]> | 2015-08-21 22:21:46 +0200 |
commit | 99537f68db829bd4708eb8e1b1ef0948f3dd3c66 (patch) | |
tree | c01c93e2574a03d33819eb23535ce5f17b481af9 | |
parent | 360ba5b74858b3854784e3d4678c242140088395 (diff) |
st/nine: Remove group_mask argument from nine_update_state
It was only used to discriminate update framebuffer vs update
everything. Instead use two functions.
Signed-off-by: Axel Davy <[email protected]>
-rw-r--r-- | src/gallium/state_trackers/nine/device9.c | 14 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/nine_state.c | 23 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/nine_state.h | 3 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/swapchain9.c | 2 |
4 files changed, 28 insertions, 14 deletions
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c index 1ca04a430ea..4aa58928d7c 100644 --- a/src/gallium/state_trackers/nine/device9.c +++ b/src/gallium/state_trackers/nine/device9.c @@ -434,7 +434,7 @@ NineDevice9_ctor( struct NineDevice9 *This, NineDevice9_RestoreNonCSOState(This, ~0); This->update = &This->state; - nine_update_state(This, ~0); + nine_update_state(This); ID3DPresentGroup_Release(This->present); @@ -1902,7 +1902,7 @@ NineDevice9_Clear( struct NineDevice9 *This, return D3D_OK; d3dcolor_to_pipe_color_union(&rgba, Color); - nine_update_state(This, NINE_STATE_FB); + nine_update_state_framebuffer(This); rect.x1 = This->state.viewport.X; rect.y1 = This->state.viewport.Y; @@ -2882,7 +2882,7 @@ NineDevice9_DrawPrimitive( struct NineDevice9 *This, DBG("iface %p, PrimitiveType %u, StartVertex %u, PrimitiveCount %u\n", This, PrimitiveType, StartVertex, PrimitiveCount); - nine_update_state(This, ~0); + nine_update_state(This); init_draw_info(&info, This, PrimitiveType, PrimitiveCount); info.indexed = FALSE; @@ -2915,7 +2915,7 @@ NineDevice9_DrawIndexedPrimitive( struct NineDevice9 *This, user_assert(This->state.idxbuf, D3DERR_INVALIDCALL); user_assert(This->state.vdecl, D3DERR_INVALIDCALL); - nine_update_state(This, ~0); + nine_update_state(This); init_draw_info(&info, This, PrimitiveType, PrimitiveCount); info.indexed = TRUE; @@ -2947,7 +2947,7 @@ NineDevice9_DrawPrimitiveUP( struct NineDevice9 *This, user_assert(pVertexStreamZeroData && VertexStreamZeroStride, D3DERR_INVALIDCALL); - nine_update_state(This, ~0); + nine_update_state(This); init_draw_info(&info, This, PrimitiveType, PrimitiveCount); info.indexed = FALSE; @@ -3009,7 +3009,7 @@ NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9 *This, user_assert(IndexDataFormat == D3DFMT_INDEX16 || IndexDataFormat == D3DFMT_INDEX32, D3DERR_INVALIDCALL); - nine_update_state(This, ~0); + nine_update_state(This); init_draw_info(&info, This, PrimitiveType, PrimitiveCount); info.indexed = TRUE; @@ -3093,7 +3093,7 @@ NineDevice9_ProcessVertices( struct NineDevice9 *This, if (!screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS)) STUB(D3DERR_INVALIDCALL); - nine_update_state(This, ~0); + nine_update_state(This); /* TODO: Create shader with stream output. */ STUB(D3DERR_INVALIDCALL); diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c index 403cd23c0a5..68f14d2419a 100644 --- a/src/gallium/state_trackers/nine/nine_state.c +++ b/src/gallium/state_trackers/nine/nine_state.c @@ -885,8 +885,21 @@ update_textures_and_samplers(struct NineDevice9 *device) NINE_STATE_VS | \ NINE_STATE_PS) +void +nine_update_state_framebuffer(struct NineDevice9 *device) +{ + struct nine_state *state = &device->state; + + validate_textures(device); + + if (state->changed.group & NINE_STATE_FB) + update_framebuffer(device); + + state->changed.group &= ~NINE_STATE_FB; +} + boolean -nine_update_state(struct NineDevice9 *device, uint32_t mask) +nine_update_state(struct NineDevice9 *device) { struct pipe_context *pipe = device->pipe; struct nine_state *state = &device->state; @@ -905,16 +918,16 @@ nine_update_state(struct NineDevice9 *device, uint32_t mask) validate_textures(device); /* may clobber state */ /* ff_update may change VS/PS dirty bits */ - if ((mask & NINE_STATE_FF) && unlikely(!state->vs || !state->ps)) + if (unlikely(!state->vs || !state->ps)) nine_ff_update(device); - group = state->changed.group & mask; + group = state->changed.group; if (group & NINE_STATE_SHADER_VARIANT_GROUP) group |= update_shader_variant_keys(device); if (group & NINE_STATE_FREQ_GROUP_0) { if (group & NINE_STATE_FB) - group = update_framebuffer(device) & mask; + group = update_framebuffer(device); if (group & NINE_STATE_VIEWPORT) update_viewport(device); if (group & NINE_STATE_SCISSOR) @@ -981,7 +994,7 @@ nine_update_state(struct NineDevice9 *device, uint32_t mask) if (state->changed.vtxbuf) update_vertex_buffers(device); - device->state.changed.group &= ~mask | + device->state.changed.group &= (NINE_STATE_FF | NINE_STATE_VS_CONST | NINE_STATE_PS_CONST); DBG("finished\n"); diff --git a/src/gallium/state_trackers/nine/nine_state.h b/src/gallium/state_trackers/nine/nine_state.h index 89a5fd992c4..452b4f2c041 100644 --- a/src/gallium/state_trackers/nine/nine_state.h +++ b/src/gallium/state_trackers/nine/nine_state.h @@ -221,7 +221,8 @@ extern const uint32_t nine_render_states_vertex[(NINED3DRS_COUNT + 31) / 32]; struct NineDevice9; -boolean nine_update_state(struct NineDevice9 *, uint32_t group_mask); +void nine_update_state_framebuffer(struct NineDevice9 *); +boolean nine_update_state(struct NineDevice9 *); void nine_state_set_defaults(struct NineDevice9 *, const D3DCAPS9 *, boolean is_reset); diff --git a/src/gallium/state_trackers/nine/swapchain9.c b/src/gallium/state_trackers/nine/swapchain9.c index bb40960779c..6f8e066965a 100644 --- a/src/gallium/state_trackers/nine/swapchain9.c +++ b/src/gallium/state_trackers/nine/swapchain9.c @@ -840,7 +840,7 @@ NineSwapChain9_Present( struct NineSwapChain9 *This, ID3DPresent_WaitBufferReleased(This->present, This->present_handles[0]); This->base.device->state.changed.group |= NINE_STATE_FB; - nine_update_state(This->base.device, NINE_STATE_FB); + nine_update_state_framebuffer(This->base.device); return hr; } |